I'd still like you to explain why 50% guard is op when playing in a party facing another party that use assist (normally 2 dps and 2 tanks).bloodi wrote:No you did not. And if you did you are doing a great job of ignoring most of it.Bozzax wrote:I've read all of it ofc
In this typical setting you are focused by 4 and are healed by 2. Guard can be on 2 and you have ways of disabling guard or bypassing it with CC or target switch
Any conclusions from solo play and not assisting solos are invalid as guard is a pure party ability. So lets hear it
