shaggyboomboom wrote:
Anyone know if Energy of Vaul/SH counterpart have been affected by the AOE change?
All of the AoE are effected by the debuff portion, only str based abis are benefiting from increase tho.
peterthepan3 wrote:To be fair, if warbands are now forced to rely more on ST, i.e. actually targeting opponents, assisting, proper rotations and not 1 key, then that isn't necessarily a bad thing.
roadkillrobin wrote:Luth wrote:
Something like
Playing together doesn't mean that you have to hold the hand of every single warband member. Any army IRL would be destroyed in virtually every situation, if led by RoR RvR tacticians.
Thats asuming that the defending warband arn't moving.
Luth wrote:
The groups in a warband can't adapt to a moving target?
That's actually assuming that the warband members are mindless zombies, who need every step to be controlled by an overmind with simple commands, because they can't adapt to new situations in a dynamic combat environment.
Zanilos wrote:peterthepan3 wrote:CommissarG wrote:
That's a dank meme.
It's about effort vs reward as you said, but not just in current game-play.
Altering to a 6-man combat system is far too difficult/time consuming for joe average.
So let's just dumb down the potential of this game, so as to appease joe average who doesn't have rez/guard on his action bars because 'he's a DPS!'
Can we please don't do this? Repeating over and over again than WB play is nothing but mindlessly pushing buttons on random and only doing things that are directly said to you?
Yes, leading a WB, involves short, to the points commands, mainly focused on the direction the WB has to move, where to concentrate DPS, when to go a bit more defensive. Yet you still need the personal input of each player involved - tanks need to know where to stand to cover the most allies, when to challenge, when to swap guard to heals [yes they do guard] / Heals need to know where it is safe to initiate res chain, when to cleanse [yes even in WB scale, healers are and should cleanse], when to advance with main force and when to hang back and maintain a safe position[around corner/inside building/on hill] / DPS need to know when it is safe to goo balls deep and when they need to be more conservative, all that while paying attention to WB lead AND own party position to not get separated and surrounded by enemies, double so if you fight with superior numbers.
YOU CANNOT expect leader to verbally, on voice comms or via chat, relay all of this and direct everything that needs to be done in WB. You need the player in the WB to actually work together with predisposed roles inside said WB. Everyone has a job to do, and if they screw it off badly enough you can, and will be punished for it [ in extreme cases of screw up, you can get wiped out completely.
Are there completely disorganized WB which don't do any of the above, hell yes. Do all of the WBs end up like that, No they dont.
Pure pugs are the former, while organized WBs do put in the time, focus, and effort to make em work. And the Wb leaders I know and talked to [by no means i claim them to be majority, nor all of em] DON'T want to run in handheld 2/3/X WB blobs and zerg down any opposition that dares to stand in their way.
We at CNTK for example thrive and want to actually be the SMALLER force in a fight, we want to stand as 24 man against more than 24 and still have A CHANCE of competing, be it semi-organized zerg or guild WBs, all is good for us. We get bored of roflstomping unorganized pugs as there is no challenge in it unless they can overwhelm you with pure numbers, and even that can be dealt with some terrain usage. We still do SCs, we still do small scale roam and supply deliver without constantly trying to making it to be mindless follow & assist spam fest [because it is NOT LIKE THAT, and we know it] . We just use different builds and different comps for it.
So can we do at least one thing for organized WB players and stop down playing the effort the put into their preferred play style to the point of calling them mindless zombies? Can we at least acknowledged than someone may enjoy 24VS+24 combat without claiming that all they want to do is handheld and zerg around? Can we extend at least that much courtesy to fellow players?
Or is that simply to much to ask at the moment?