I can't think of a single class that can actually use more than 2 tactic setups at a time. A lot of it is determined by what mastery trees you're invested in.Sedok wrote: Thu May 31, 2018 10:37 pm Questions like this make me wonder if I'm playing the same game as everyone else.
If anything should be added related to tactics, it should be an additional 10 tactic sets. Tactics are the primary determinant of your functionality, and as a result, you should be constantly switching between sets to get the most out of your character. Five has never been enough, and it gets really tedious having to switch out individual tactics to attack a given situation. Would love to have a set for Lord killing, but since you can usually get out of combat and have time to manually switch them out, that's not going to take priority over something like a WECounter, CleanseBot, or TrainWreck setup.
How badly would a fifth tactic slot break balance?
Re: How badly would a fifth tactic slot break balance?
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Re: How badly would a fifth tactic slot break balance?
why many players players talk over a fith tactic slots? i think this players they talk about, they have nerv play in the past on the live server.
4 tactic slots are good and we need not more tactic slots. i hope we get in the future, the renown tactic slots and book of knowledge tatcic slots. wih 4 tactic slots, the players could learn, which tactics, they use
4 tactic slots are good and we need not more tactic slots. i hope we get in the future, the renown tactic slots and book of knowledge tatcic slots. wih 4 tactic slots, the players could learn, which tactics, they use
Re: How badly would a fifth tactic slot break balance?
let me a dream a bit:
what if allow to spec 5-6 tactics for unbalanced side in scs? For example premade with classic 2-2-2 setup vs pug without healers or even without tanks.
Currently it's all about sitting on wc, but with 2 additional damage tactics you can try to wipe out premade's healers/dps
what if allow to spec 5-6 tactics for unbalanced side in scs? For example premade with classic 2-2-2 setup vs pug without healers or even without tanks.
Currently it's all about sitting on wc, but with 2 additional damage tactics you can try to wipe out premade's healers/dps
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Re: How badly would a fifth tactic slot break balance?
learn?mogt wrote: Fri Jun 01, 2018 11:13 am why many players players talk over a fith tactic slots? i think this players they talk about, they have nerv play in the past on the live server.
4 tactic slots are good and we need not more tactic slots. i hope we get in the future, the renown tactic slots and book of knowledge tatcic slots. wih 4 tactic slots, the players could learn, which tactics, they use
no need to, were all veterans here we already know which tactics are good and which are trash

Re: How badly would a fifth tactic slot break balance?
Having a premade doesn't necessarily lead to victory against pugs. There are plenty casual guilds who just queue together without high individual skill level.bichka wrote: Fri Jun 01, 2018 3:00 pm let me a dream a bit:
what if allow to spec 5-6 tactics for unbalanced side in scs? For example premade with classic 2-2-2 setup vs pug without healers or even without tanks.
Currently it's all about sitting on wc, but with 2 additional damage tactics you can try to wipe out premade's healers/dps
Dying is no option.
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