Tklees wrote:You're the only person of any intelligence I have ever heard say this. I just don't see how an init debuff is better than CS, auras, aoe wounds debuff, and stagger
Tklees wrote:Blorc/SM: one useful group/CC ability. You are probably the only person I've ever heard say blorc was better than chosen. Ever.
i already figured in several "balance" threads that my opinion in general doesn't match with the common pugs opinion, but that's fine.
That being said let's compare chosen and BO advantage:
Chosen:
- Resistance Aura (outside large scale PvP not necessary but nice to have)
- Strength Aura (BO has both str buff and debuff)
- Toughness Aura (buff can be provided by BO, debuff by marauder)
- AP Aura (nice to have)
- 25% Healdebuff Aura (useless due to the fact that you usually have one dps who has access to HD)
- KD (can be provided by BO)
- CS (very good, BO is not able to debuff physical damage on AoE but in most of the cases 10s ST is enough. Can also be cleansed by WPs group purge unless Chosen gives up Moral Push and goes 2h. therefor imho equal with BOs dmg reduction abilities)
- AoE Wounds Debuff (Decent but can be cleansed by WP, BO doesn't have that)
- Stagger (free immunity and only helpful in terms of kiting large amount of ppl)
- Decent ST kick (great! and superior to BO st kick in terms of range)
- Moral Push Tactic (Great! BO has that too without giving up anything (Chosen has to give up uptime on CS))
- ST snare (can be purged by WP and has 5s cd, weak compared to BO)
Black Orc:
- WS Buff (w/o CD) for passive target (huge dmg buff to physical dmg, can't be provided by chosen)
- Any possible stat buff for the group / debuff for the enemy (including initiative for large amounts of crit) (awesome in both ways offensive and defensive, can't be provided by chosen) chosens limited version (str/tough) requires to spec into 2(!) trees to maximize it's effectivness, BO needs 1 tree to maximize all stats.
- Resistance buff for the group (therefor he has to give up stat steal, he can't have both but that's okay due to the superior stat buffs/debuffs)
- Armor buff for Group (very good since physical damage is the main threat in WAR, can't be provided by chosen)
- Corporeal resistance debuff (nice to have & good synergy with WE also higher than chosen resistance debuff - exactly the double amount if both have equal points in the appropriated tree)
- Armor Debuff (Second best debuff in the game, next to ic hd, can't be provided by chosen)
- Spamable AoE Snare (therefor can't be purged (isn't affected by WP group purge anyway but even if it would be, it has NO CD!)) - chosen can't provide it!
- Spamable ST Snare (therefor can't be purged (isn't affected by WP group purge anyway but even if it would be, it has NO CD!)) - chosen can't provide it!
- AoE Kick (very good when pressured, can't be provided by chosen)
- ST Kick (chosen has a slightly better one due to its range but still very good, BO has no CD between his first 2 kicks)
- -20% magic dmg for 4 seconds for group (due to the above described facts, equal to CS)
- -20% physical dmg for 10 seconds against 1 enemy (due to the above described facts, equal to CS)
- ST CD increase (strong in both ways off/def, can't be provided by chosen)
- Moral Push (Great! chosen has it too but has to give up uptime on CS, BO will lose nothing)
- viable Damage Moral (3) (due to moral push tactic, a lot of pressure pretty early - chosen can't provide it)
- Additional damage proc on crit for the whole group (insanely good in terms of pressure, chosen can't provide it)
- ST Knockdown (insane high tooltipp damage but in terms of cc equal to chosen, due to the dmg still superior)
- Ailment debuff type in general, not affected by WP's group purge (awesome, chosen can't provide it!)
Alone the fact that BO has a spamable AoE snare which is not affected by WPs group purge is a reason to take him any time over the chosen. Not only that AoE snare is defensive wise by far better than CS, it's also offense. if you now compare both the offensive/defensive group utility potential of both BO and Chosen, you might agree with me that BO has the upper hand (but i doubt ... tschusen to strongu #prayforfatorc).
Tklees wrote:Magus: the statement that a magus can burst like a Sorc of equal gear and level is simply just false. I have played both and Sorc for a large amount of time at max level its just simply not true at all.
that's the players and not the classes fault, the burst potential is equal and i'm willing to show you how to do it as soon as we have lvl cap. sorc is just easier to pull off and the one trick pony got very popular already
Tklees wrote:AM/Shaman: Both need one or two tweaks. Shaman mainly needs to not be canceled out by kotbs to be viable and AM needs one more kite tool. But I agree they aren't far from good. Just a high skill cap here.
everything in the game has a counterplay so why is the KotBS not allowed to be the counterplay of the Shaman? AM has enough survivability and enough kite tools i don't see what they lack.
Tklees wrote:WL: if 99% of the pop is doing it wrong and 1% is doing it right that suggests a change needs to be made to clarify the class.
or a l2p school has to be opened by the 1%.
Tklees wrote:BW rkd: the long standing goblins justify rkd argument is just ludicrous. It does not justify it for two classes to have it.
you have the kiting tools on 2 classes so how is it not justified to have 1 counter on 2 classes? i don't get that point
let's drop this for now, it will lead to nothing anyway and it is offtopic. once we have balance discussions we can go on in the attendant threads
