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Defense ini/futile strikes.

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Tesq
Posts: 5717

Re: Defense ini/futile strikes.

Post#11 » Sun Apr 29, 2018 10:30 am

from some patch ago all chars have got added 35ini post debuff serverside, so on destru char max debuff is 200-35= 165

-you need 130(min value or you get esponential crit increase) +165= 295 ini

-on order side is minus 80 so = 215

these are all max values debuff so you can be a bit lower too, after increased ini stack crit reduction.
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Ramasee
Posts: 457

Re: Defense ini/futile strikes.

Post#12 » Sun Apr 29, 2018 1:49 pm

%Crit
350/<defender initiative>/10)+(<attacker crit bonus> - <defender crit reduction>)

That was the old formula.

Statdoll currently lies because a few patches ago the devs changed the formula to where 0 initiative =s 100% chance to be crit rather than 35 initiative.

Based on our testing, it seems all they did was give everyone free 35 initiative.

%Crit
350/<defender initiative + 35>/10)+(<attacker crit bonus> - <defender crit reduction>)

Image

The initiative value on the chart matches the value on your character sheet; but the % chance to be crit is the actual chance not the value displayed.

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Ramasee
Posts: 457

Re: Defense ini/futile strikes.

Post#13 » Sun Apr 29, 2018 1:53 pm

So if you have 200 initiative; 8% FS will get you to 6.89%; but you will still be at 22.43% if you get a 120 init debuff!

Futile Strikes is almost always better than impetus for renown point spendature (but only because you gain so little initiative compared per point).

The takeaway from this is that you need decent initiative from your your gear/talismans/base stat.

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Haskr
Posts: 535

Re: Defense ini/futile strikes.

Post#14 » Sun Apr 29, 2018 2:03 pm

Please tell me: What classed on Order Side have Init debuffs and how are the skills called?

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Telperien
Posts: 550

Re: Defense ini/futile strikes.

Post#15 » Sun Apr 29, 2018 2:15 pm

Ramasee wrote: Sun Apr 29, 2018 1:49 pm
Spoiler:
%Crit
350/<defender initiative>/10)+(<attacker crit bonus> - <defender crit reduction>)

That was the old formula.

Statdoll currently lies because a few patches ago the devs changed the formula to where 0 initiative =s 100% chance to be crit rather than 35 initiative.

Based on our testing, it seems all they did was give everyone free 35 initiative.

%Crit
350/<defender initiative + 35>/10)+(<attacker crit bonus> - <defender crit reduction>)

Image

The initiative value on the chart matches the value on your character sheet; but the % chance to be crit is the actual chance not the value displayed.

Haskr wrote: Sun Apr 29, 2018 2:03 pm
Spoiler:
Please tell me: What classed on Order Side have Init debuffs and how are the skills called?


http://waronlinebuilder.org/# or http://www.ror.builders/

I would like to see combat logs of dmg dealt to someone with debuffed init to value 0. Willing to help online for testers, both sides. PM me if u interested to get results.
Slacking (checking out EvE)

User avatar
Haskr
Posts: 535

Re: Defense ini/futile strikes.

Post#16 » Sun Apr 29, 2018 2:23 pm

Telperien wrote: Sun Apr 29, 2018 2:15 pm
Ramasee wrote: Sun Apr 29, 2018 1:49 pm
Spoiler:
%Crit
350/<defender initiative>/10)+(<attacker crit bonus> - <defender crit reduction>)

That was the old formula.

Statdoll currently lies because a few patches ago the devs changed the formula to where 0 initiative =s 100% chance to be crit rather than 35 initiative.

Based on our testing, it seems all they did was give everyone free 35 initiative.

%Crit
350/<defender initiative + 35>/10)+(<attacker crit bonus> - <defender crit reduction>)

Image

The initiative value on the chart matches the value on your character sheet; but the % chance to be crit is the actual chance not the value displayed.

Haskr wrote: Sun Apr 29, 2018 2:03 pm
Spoiler:
Please tell me: What classed on Order Side have Init debuffs and how are the skills called?


http://waronlinebuilder.org/# or http://www.ror.builders/

I would like to see combat logs of dmg dealt to someone with debuffed init to value 0. Willing to help online for testers, both sides. PM me if u interested to get results.
Yeah thx but no, not looking through 12 class pages

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Aurandilaz
Posts: 1896

Re: Defense ini/futile strikes.

Post#17 » Sun Apr 29, 2018 2:35 pm

Haskr wrote: Sun Apr 29, 2018 2:03 pm Please tell me: What classed on Order Side have Init debuffs and how are the skills called?
current main source of imbalance:
SW Wrist Slash, with tactic -80 Init
because its tactic based, it stacks with:
SM steat steal, up to -120 init debuffed
SW conq gear proc, -100? init + Engi conq gear proc seems to be same
WP Castigation, should be -80 at rank 40?
WH Bullet, about -80 depending on spec
AM snare puddle, about -80 depending on spec

(values might vary, dont remember exact numbers)
I don't remember all right now, but those are maybe most common ones. There may be some morals with INIT debuffs which rarely see the light of day, or are just never used.

User avatar
Haskr
Posts: 535

Re: Defense ini/futile strikes.

Post#18 » Sun Apr 29, 2018 2:41 pm

:) Thanks!

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Tesq
Posts: 5717

Re: Defense ini/futile strikes.

Post#19 » Sun Apr 29, 2018 4:10 pm

MAX ORDER DEBUFF; 200

MAX DES DEBUFF : 120

still max values so unlucky to happen due spec requirement, probably 170ish from order debuff and 100 from destru debuff
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dansari
Posts: 2524

Re: Defense ini/futile strikes.

Post#20 » Sun Apr 29, 2018 4:41 pm

Aurandilaz wrote: Sun Apr 29, 2018 2:35 pm WP Castigation, should be -80 at rank 40?
Castigation only 50 with no pts in Wrath, with 13pt it's 76.
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