Recent Topics

Ads

Status of the Choppa ?.

Chat about everything else - ask questions, share stories, or just hang out.
User avatar
Panzerkasper
Posts: 589

Re: Status of the Choppa ?.

Post#81 » Wed Feb 20, 2019 5:39 pm

peterthepan3 wrote: Wed Feb 20, 2019 5:33 pm Sure: most choppas roam around solo, with no dedicated heals or tanks, charging into battles without any assistance whatsoever, and die ad infinitum. Not indicative of the potency of the class at all.
Spoiler:
Image
Let's be honest, that's not a choppa problem.
Image

Ads
User avatar
peterthepan3
Posts: 6509

Re: Status of the Choppa ?.

Post#82 » Wed Feb 20, 2019 5:51 pm

Panzerkasper wrote: Wed Feb 20, 2019 5:39 pm
peterthepan3 wrote: Wed Feb 20, 2019 5:33 pm Sure: most choppas roam around solo, with no dedicated heals or tanks, charging into battles without any assistance whatsoever, and die ad infinitum. Not indicative of the potency of the class at all.
Spoiler:
Image
Let's be honest, that's not a choppa problem.
Very true :lol:
Image

Sulorie
Posts: 7461

Re: Status of the Choppa ?.

Post#83 » Wed Feb 20, 2019 5:57 pm

Isn't this thread answered or are there still open questions?
Dying is no option.

User avatar
Diggot
Suspended
Posts: 62

Re: Status of the Choppa ?.

Post#84 » Wed Feb 20, 2019 8:33 pm

So.. basically if you want the choppa to work, you need to have 3 players to make one class work..
But other classes works perfectly fine without pocket-tank and heal.

So.. take a tank, shaman and Choppa VS 3 dps-AM's.. that's 3v3 with choppa supported,
and i bet you that the choppa will get instantly nuked to death, then the shaman..
lastly the BO which can't really much.

I'm just trying to find what the strength of the choppa is, when so much is demanded
for it to work. With all these things in motion, does it's performance put it on the
same level as the classes that don't need babysitters?`.

Sorry for beating a dead horse, i just want the class to be a threat and not a joke.

mubbl
Posts: 277

Re: Status of the Choppa ?.

Post#85 » Wed Feb 20, 2019 9:34 pm

Spoiler:
Panzerkasper wrote: Wed Feb 20, 2019 4:46 pm
mubbl wrote: Wed Feb 20, 2019 4:06 pm you can use chopfasta(shatter able) to counter shatter limbs(cleanseable)(cleanse>shatter) also it has awesome synergies with other classes, you have a pull/additional speedbuff, 100% crit tactic (ygs), and crit dmg, rampage is awesome for aoe and just medicore for st cause of basic game mechanic (=, you ahve a very strong outgoing healdebuff as 2h (the reasons i never understand sigi should be pug stomping).
WTF did i just read?

Counter a 10sec downtime ability with a 50sec downtime ability? Nice try next.

The aoe pull is a fun tool but worth nothing unless provided without additional lockdown and easily interruptable. I guarded a Choppa couple of days ago in a wb and he used GTDC multiple times in a fight and never ever got stopped.
Seriously if order players are too stupid to use their taunts, staggers, range kds and whatnot, its not the choppas fault.

The 100% crit tactic is garbage since it only effects secondary skills. The heal channel with 100% crit is a nice gimmick but the tactic doesn't effect your anytimers, nor your AAs so it's not worth slotting.

Rampage mediocre as st ability is such a laughable statement i won't even elaborate any further.
yes its not so handy to use chop fasta to counter shattered limps but it has 20 sec up times its better to use bo for that
gtdc etc thank you i see it like that too and never got why they changed the spell in range AND spped buff
i dont know if you missed that godss is back in tree (=
well you last part is understandable but thats where the skill kicks in, yes you cant defend against a slayer but every mdps can do undefendable st dmg so who cares much about that part

User avatar
normanis
Posts: 1475

Re: Status of the Choppa ?.

Post#86 » Wed Feb 20, 2019 9:39 pm

stabb u godder should be 50% not 25% maby than u stop complain about slayer. for me choppa is good i play him a lot and dont complain survive for choppa is bigger than slayer
first morale absorbing 30sec and extra 160 wounds ( order most times dont run so much who can steal your wounds.) also check mazadun choppa guide he explain all. choppa has also buffed up 1 cool abilitie 2 if gtdc count in. bring it on is very good for dual. precious gtdc was make u root when u pull in ppl and bring it on was channel parry.
also slayer should always face destro mdps till he reach some squishy while choppa can use gtdc and finish tham off.
"give wh and witch propper aoe like evrywone has it!"

Sulorie
Posts: 7461

Re: Status of the Choppa ?.

Post#87 » Wed Feb 20, 2019 11:32 pm

Diggot wrote: Wed Feb 20, 2019 8:33 pm
So.. take a tank, shaman and Choppa VS 3 dps-AM's.. that's 3v3 with choppa supported,
and i bet you that the choppa will get instantly nuked to death, then the shaman..
lastly the BO which can't really much.
So all boils down to some hidden dps am rant?
Dying is no option.

User avatar
shaggyboomboom
Posts: 1230

Re: Status of the Choppa ?.

Post#88 » Thu Feb 21, 2019 12:14 am

Sulorie wrote: Wed Feb 20, 2019 11:32 pm
Diggot wrote: Wed Feb 20, 2019 8:33 pm
So.. take a tank, shaman and Choppa VS 3 dps-AM's.. that's 3v3 with choppa supported,
and i bet you that the choppa will get instantly nuked to death, then the shaman..
lastly the BO which can't really much.
So all boils down to some hidden dps am rant?
All boils down to an order rant.
Image

Ads
User avatar
peterthepan3
Posts: 6509

Re: Status of the Choppa ?.

Post#89 » Thu Feb 21, 2019 12:59 am

Diggot wrote: Wed Feb 20, 2019 8:33 pm So.. basically if you want the choppa to work, you need to have 3 players to make one class work..
But other classes works perfectly fine without pocket-tank and heal.

So.. take a tank, shaman and Choppa VS 3 dps-AM's.. that's 3v3 with choppa supported,
and i bet you that the choppa will get instantly nuked to death, then the shaman..
lastly the BO which can't really much.

I'm just trying to find what the strength of the choppa is, when so much is demanded
for it to work. With all these things in motion, does it's performance put it on the
same level as the classes that don't need babysitters?`.

Sorry for beating a dead horse, i just want the class to be a threat and not a joke.

I'm sorry but it's a L2P issue. It really is. There are some really, really good choppas out there that play to the class's strengths, and acknowledge that to do so requires being with other players. It's quite obvious, really, that the class is designed to be played with other people - just look at their mechanic.

If you insist on playing solo, and want to be self-sufficient, then I strongly suggest that you play another class.
Image

User avatar
Panzerkasper
Posts: 589

Re: Status of the Choppa ?.

Post#90 » Thu Feb 21, 2019 6:32 am

mubbl wrote: Wed Feb 20, 2019 9:34 pm yes its not so handy to use chop fasta to counter shattered limps but it has 20 sec up times its better to use bo for that
gtdc etc thank you i see it like that too and never got why they changed the spell in range AND spped buff
i dont know if you missed that godss is back in tree (=
well you last part is understandable but thats where the skill kicks in, yes you cant defend against a slayer but every mdps can do undefendable st dmg so who cares much about that part
Chopa fasta has a 10 sec duration, hence why i said 50sec downtime.

If i remember correctly the choppa has 1 undefendable attack wich is the knockdown and has a 20sec cd and also removes your rage. The WE and the Mara have none I think.

So even in the best case a mdps has maybe 1 attack that is undefendable and the slayer can make EVERY attack undefendable. Who cares right? :roll:
Image

Who is online

Users browsing this forum: Xameleon and 19 guests