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Dabbart
Posts: 2251

Re: Something something...

Post#291 » Thu Aug 31, 2017 6:00 am

Was being worked on. Was. And maybe will be after this test.

Read the first post. It is very clear.
Azarael wrote: It's only a nerf if you're bad.

(see, I can shitpost too!)
Secrets wrote: Kindly adjust your attitude to actually help the community and do not impose your will on it. You aren't as powerful as you think.

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Hargrim
Former Staff
Posts: 2465

Re: Something something...

Post#292 » Thu Aug 31, 2017 6:34 am

Dabbart wrote:Was being worked on. Was. And maybe will be after this test.

Read the first post. It is very clear.
You didn't quote and now I don't know what was there :cry:
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Sulorie
Posts: 7461

Re: Something something...

Post#293 » Thu Aug 31, 2017 6:47 am

Hargrim wrote:
Dabbart wrote:Was being worked on. Was. And maybe will be after this test.

Read the first post. It is very clear.
You didn't quote and now I don't know what was there :cry:
Me neither. Probably something about loot.
Dying is no option.

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Dresden
Banned
Posts: 1395

Re: Something something...

Post#294 » Thu Aug 31, 2017 6:59 am

Sulorie wrote:
Hargrim wrote:
Dabbart wrote:Was being worked on. Was. And maybe will be after this test.

Read the first post. It is very clear.
You didn't quote and now I don't know what was there :cry:
Me neither. Probably something about loot.
I asked a question without giving an opinion, Dabbart responded appropriately and then i chose to remove my question.
. -= Cult Of Chaos =- GUILD -= Cult Leader =- . -= Kagaz Wrathson - The Decioblidevannihilator - Black Orc =- .
. -= Dresden RoR Info - 4 pins and counting! =- . #WAAAGH ^_^ #AllSilenceIsGolden @_Q

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Nidwin
Posts: 662

Re: Something something...

Post#295 » Thu Aug 31, 2017 1:35 pm

It seems I've checked RoR forums just in time for the big incoming fun.
Looking forward to this one.
Nidwinqq used teabag Magus [Hysteria]

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Specialpatrol
Posts: 306

Re: Something something...

Post#296 » Thu Aug 31, 2017 2:05 pm

Can anyone explain how this will work?

Can't quite figure it out from the schematics on page 1.

Do we need to lock lower tier zones to progress to next tier?

EDIT: Ok, it does indeed look like we have to lock tier 2 and 3 to unlock tier 4.

Does that in effect mean that the grind for, say, Conqueror gear, just got a lot more grindier? Or will loot from lower tiers be handled in accordance with your level? So tier 4 players can get Conqueror gear from Gold Bags in tier 2, for instance.
APONYMOUS l WP l R40 l RR8X
BRAKEDOWN l KOTBS l R40 l RR8X
BOILING l BW l R40 l RR8X
PUFFED l SLY l R40 l RR8X
RHYTHM l AM l R40 l RR8X
EEWULL l DOK l R3X l RR4X

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Luuca
Posts: 1204

Re: Something something...

Post#297 » Thu Aug 31, 2017 3:01 pm

Specialpatrol wrote:Can anyone explain how this will work?

Can't quite figure it out from the schematics on page 1.

Do we need to lock lower tier zones to progress to next tier?

EDIT: Ok, it does indeed look like we have to lock tier 2 and 3 to unlock tier 4.

Does that in effect mean that the grind for, say, Conqueror gear, just got a lot more grindier? Or will loot from lower tiers be handled in accordance with your level? So tier 4 players can get Conqueror gear from Gold Bags in tier 2, for instance.
From what I gather reading through this, nothing has changed in terms of loot (bags, medallions, etc) which means a T4 player will now work to lock all the zones in T2, then work to lock the zones in t3, collecting medallions appropriate for that tier while being excluded from bag drops from keep takes for any zone less than T4. After feeding bags and medallions to "bolstered level 16 players" who are only contributing to the actual effort by feeding the healers renown and contribution through heals and rezzes (even though the T4 healers will be excluded from bags in T2 and T3), you then get to perform the usual T4 lock alongside bolstered player who, again, won;t be contributing much but will be in on the random rolls for T4 bags from keep takes.

The only benefit to this scheme, as I see it, it that even my SnB Deftard-Guardbot Chosen will be able to feel like a God while stomping bolstered enemy grey-shirts. The same mysterious contribution system will be in effect *cough* kills-damage-heals *cough* which will, as always (just like before) leave a majority of players in ORVR winging about the RNG nature of contribution rolls after spending hours locking the zone.

Solid plan, IMO. Sounds like a few days of fun in High Pop EU land and a miserable week of anyone bolstered in NA playtimes.
Last edited by Luuca on Thu Aug 31, 2017 3:05 pm, edited 1 time in total.

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Luuca
Posts: 1204

Re: Something something...

Post#298 » Thu Aug 31, 2017 3:03 pm

double post.

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Glorian
Posts: 5007

Re: Something something...

Post#299 » Thu Aug 31, 2017 3:11 pm

Good that so many players were already in the future, playing there and now have come back to tell us how it will be. ;)

Penril
Posts: 4441

Re: Something something...

Post#300 » Thu Aug 31, 2017 3:15 pm

In before "you don't have to be a genius to know this is what will happen" post.

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