Recent Topics

Ads

Stat of Game

Chat about everything else - ask questions, share stories, or just hang out.
Raggaz
Posts: 136

Re: Stat of Game

Post#21 » Sun Apr 01, 2018 5:40 am

Something needs to be done about this "new" RvR system.

Its just a bunch of zerging around for hours. Getting into 24vs5 situations, running, fleeing, running. Only fighting if youre getting the drop on the otherside.
There needs to be more emphasis on certain points.
Like HAVING TO HOLD CERTAIN PLACES. Having to fight on the BOs.

Right now no one cares about the BOs at all. The only time any BOs are taken is when one side outnumbers the other.
RvR for the past few hours has been two sides zerging around hiding attacking, running, over and over and over.
What happened to BOs locking? Atleast it would force players to be in a specific area. Right now its just a mess. No one cares about protecting anything.
Its just run around gank people run around flee, get in overwhelming odds situations..
Run around some more.

Bring BOs back! MAKE THEM MATTER. So we have a central place to fight. THERE is no fighting happening anymore.
Its just a bunch of running around, hoping to get in a situation where you can surprise the enemy.

Ads
User avatar
catholicism198
Posts: 1092

Re: Stat of Game

Post#22 » Sun Apr 01, 2018 7:20 am

DirkDaring wrote: Sat Mar 31, 2018 4:12 pm
Spoiler:
Some of the things that I see giving Ashes of Creation promise, is they are using Warhammer soft collsion system for RvR, sandbox world, castle siege that actually matters, skill based leveling system, land ownership and city building.

as well as being able to destroy player made cities similar to Age of Conan, class system similar to Rift, where you have archtypes, and you mix match skills to create a custom classic that fits your play style.

Also there is no NDA, so you can browse their forums etc and see actual In game footage, read how the game is progressing on the forums instead of waiting until beta like 90 % of MMO.

Hopefully they can pull it all off. As sounds good.
But did you see that teddy bear mount? Yikes.
Raggaz wrote: Sun Apr 01, 2018 5:40 am
Spoiler:
Something needs to be done about this "new" RvR system.

Its just a bunch of zerging around for hours. Getting into 24vs5 situations, running, fleeing, running. Only fighting if youre getting the drop on the otherside.
There needs to be more emphasis on certain points.
Like HAVING TO HOLD CERTAIN PLACES. Having to fight on the BOs.

Right now no one cares about the BOs at all. The only time any BOs are taken is when one side outnumbers the other.
RvR for the past few hours has been two sides zerging around hiding attacking, running, over and over and over.
What happened to BOs locking? Atleast it would force players to be in a specific area. Right now its just a mess. No one cares about protecting anything.
Its just run around gank people run around flee, get in overwhelming odds situations..
Run around some more.

Bring BOs back! MAKE THEM MATTER. So we have a central place to fight. THERE is no fighting happening anymore.
Its just a bunch of running around, hoping to get in a situation where you can surprise the enemy.
It really wasn't any different before.
It has more to do with the people leading the WBs than anything else.
Some times taking the enemy keep is just not worth the hassle.

Who is online

Users browsing this forum: wildwindblows, yoymiciego and 28 guests