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Curent situation with brigand's weapons

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rmpl
Posts: 766

Re: Curent situation with brigand's weapons

Post#21 » Fri Feb 05, 2016 12:08 am

vove wrote:ITT: BiS items are too hard to get

also ITT: Order bias

:D
>purple gear
>BiS

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TenTonHammer
Posts: 3806

Re: Curent situation with brigand's weapons

Post#22 » Fri Feb 05, 2016 12:51 am

dont expert level rvr inf weapons have the same dps stats as brig weapons? as well as talli slots? if not they should
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ThePollie
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Re: Curent situation with brigand's weapons

Post#23 » Fri Feb 05, 2016 12:55 am

TenTonHammer wrote:dont expert level rvr inf weapons have the same dps stats as brig weapons? as well as talli slots? if not they should
They don't. At last mine doesn't.

About 59.5 DPS compared to 68.2 or so on my Brigand's.

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TenTonHammer
Posts: 3806

Re: Curent situation with brigand's weapons

Post#24 » Fri Feb 05, 2016 12:59 am

well that should be rectified playing and participating in rvr for an extended period of time should if not be equal to an item reward that rolled in your favor to whose kill you might not have even participated in
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Shadowgurke
Posts: 618

Re: Curent situation with brigand's weapons

Post#25 » Fri Feb 05, 2016 1:01 am

TenTonHammer wrote:dont expert level rvr inf weapons have the same dps stats as brig weapons? as well as talli slots? if not they should
They are level 27 purple, Brigand is 31 purple. 41 dps vs 47 dps for 1H, 1 socket vs no socket. Obviously slightly higher stats on the Brigand stuff
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TenTonHammer
Posts: 3806

Re: Curent situation with brigand's weapons

Post#26 » Fri Feb 05, 2016 1:04 am

V(:v)V Raise the item level by the time you reach the end tier inf you are already minimum 31 anywayV(:v)V
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roadkillrobin
Posts: 2773

Re: Curent situation with brigand's weapons

Post#27 » Fri Feb 05, 2016 1:07 am

I also think the droprate should be increased, just coz of salvaging tbh.
On order i've got about 10-15 of em, while on destro, i've only got 1. However i probobly have 5-6 times more kills on order then I do on destro so makes sence.
What i think isn't fair tho is that Order can kill Cold Ones for 100% scale droprate while Destro can't.
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Genisaurus
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Posts: 1054

Re: Curent situation with brigand's weapons

Post#28 » Fri Feb 05, 2016 1:15 am

TenTonHammer wrote:well that should be rectified playing and participating in rvr for an extended period of time should if not be equal to an item reward that rolled in your favor to whose kill you might not have even participated in
Again, the difference in DPS is due to their different item levels. We could, in theory, raise the item level of the RvR influence weapons to 31, but that might make people rather unhappy once T4 is released for the 32-40 level range. Enjoy the weapon you get to use for one level before it becomes outdated, instead of four. If you're not getting them until 31, there's either a problem with the exp:inf ratio (see the other thread), or it's a question of playtime priorities.

Also, keep in mind that the RvR weapons are supposed to have passive procs, which are currently missing. We recently gained the ability to add those back, but we need them to be implemented too (and there are a lot). Those could tip the balance back in their favor without a DPS increase.

For example, the slayer 1H weapons both have:
Boost III - On Hit: 5% chance to increase your critical hit rate by 9% for 9 seconds.
Last edited by Genisaurus on Fri Feb 05, 2016 1:27 am, edited 1 time in total.

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TenTonHammer
Posts: 3806

Re: Curent situation with brigand's weapons

Post#29 » Fri Feb 05, 2016 1:24 am

defiantly see your point gen
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ThePollie
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Re: Curent situation with brigand's weapons

Post#30 » Fri Feb 05, 2016 2:15 am

Genisaurus wrote:Also, keep in mind that the RvR weapons are supposed to have passive procs, which are currently missing. We recently gained the ability to add those back, but we need them to be implemented too (and there are a lot). Those could tip the balance back in their favor without a DPS increase.
That sounds nice, but the solid 10 DPS and +6 morale/s my Brigand's weapon grants is incredibly solid. I'd like to think my hard-earned RvR weapon would actually be more usable later, though.

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