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Buffing the Shadow Warrior/What change would you like to see?

Discuss Swordmaster, Shadow Warrior, White Lion, and Archmage.
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Morf
Posts: 1247

Re: Buffing the Shadow Warrior/What change would you like to see?

Post#111 » Wed Feb 22, 2017 2:34 pm

Judging by the op comments i think you are all getting trolled hard, armor from a stance ? stances not to nerf bs ? hello assault and skirmish stance !!!

Saying that i do think assault (melee sw) could use a little love however some of the problems ppl list and want fixing can be done by slotting a tactic to do so, merciless soldier if you lack ap (alot of classes suffer from ap problems) and distracting rebounds if u want an aoe detaunt.
One thing that could help melee sw (and melee sh) is brute force tactic that melee dps get, the problem with having masterful aim grant str aswell as bs is that when going into melee stance (squig armor/assault) bs is changed into str so you basically have a single tactic granting over 200 str.
Also bare in mind even tho melee sw and melee sh players want to be melee 100% of the time what makes them strong is being able to start a fight as a rdps and then go into melee.
Morfee - Shaman / Mynnos - Kotbs / Grubod - Black Orc / Snubz - Squig Herder

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peterthepan3
Posts: 6509

Re: Buffing the Shadow Warrior/What change would you like to see?

Post#112 » Wed Feb 22, 2017 2:39 pm

The ball from tactic doesn't transfer over though i believe?
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Morf
Posts: 1247

Re: Buffing the Shadow Warrior/What change would you like to see?

Post#113 » Wed Feb 22, 2017 2:47 pm

peterthepan3 wrote:The ball from tactic doesn't transfer over though i believe?
If that is the case then i dont see why adding str to masterful aim would be a bad thing unless someone can think of a reason why it could be op for sw, sh or engi.
Morfee - Shaman / Mynnos - Kotbs / Grubod - Black Orc / Snubz - Squig Herder

Penril
Posts: 4441

Re: Buffing the Shadow Warrior/What change would you like to see?

Post#114 » Wed Feb 22, 2017 2:51 pm

The only reason I can think of is that i'm not a fan of fixing underperforming specs/classes by buffing a tactic or 2. You are only making those tactics mandatory.

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Morf
Posts: 1247

Re: Buffing the Shadow Warrior/What change would you like to see?

Post#115 » Wed Feb 22, 2017 2:56 pm

Penril wrote:The only reason I can think of is that i'm not a fan of fixing underperforming specs/classes by buffing a tactic or 2. You are only making those tactics mandatory.
Every class/spec has mandatory tactics this wont ever change.

There is also the option of just allowing masterful aim to convert into str when in assault and squig armor instead of adding +str to the tactic itself which would look a bit weird.
Morfee - Shaman / Mynnos - Kotbs / Grubod - Black Orc / Snubz - Squig Herder

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Bozzax
Posts: 2645

Re: Buffing the Shadow Warrior/What change would you like to see?

Post#116 » Wed Feb 22, 2017 3:35 pm

Wouldn't making EE (plink) spamable be op considering a stat coefficient of 2 and a 1,15s cast time? Compared to for example FA with a stat coefficient of 3 and 3s cast time.

Lower tooltip (@40) 3x399 (compared to 1x900) but almost x2 (3x2 vs 3) as much contribution from ballistics and ranged power as well as x3 procs. (Note: Cast time would be 3,45s vs 3s)

A bit worrying imo.

Especially when you factor in that you can use it relatively well while semi moving due to the very low cast time.

Moreover it is a much stronger assist tool with the low delay on DD and you'll be able spam it for a full 7s UF + VoN.
Last edited by Bozzax on Wed Feb 22, 2017 7:45 pm, edited 2 times in total.
A reasonable RvR system that could make the majority happy http://imgur.com/HL6cgl7

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peterthepan3
Posts: 6509

Re: Buffing the Shadow Warrior/What change would you like to see?

Post#117 » Wed Feb 22, 2017 4:40 pm

problem isn't with attaining high levels of str, as an assault SW can amass strength very, very easily. to fix AP, you do have access to AP tactic - but you would lose out on a dmg tactic, a fair trade-off (more sustained, or higher burst). also you have class formations that can rectify ap issues.

assault SW has very weak AA potential, and for a class to function well as a melee for an extended period of time, i.e. when you DO start feeling starved for AP, you need those AA's to maintain the hurt. 1 x 1h AA = lel.
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Ugle
Posts: 590

Re: Buffing the Shadow Warrior/What change would you like to see?

Post#118 » Wed Feb 22, 2017 4:46 pm

Morf wrote:
Penril wrote:The only reason I can think of is that i'm not a fan of fixing underperforming specs/classes by buffing a tactic or 2. You are only making those tactics mandatory.
Every class/spec has mandatory tactics this wont ever change.

There is also the option of just allowing masterful aim to convert into str when in assault and squig armor instead of adding +str to the tactic itself which would look a bit weird.
A better option would be to remove toughness debuff from instinctive aim, (when in assault stance maybe) then you get 120 str/bs/ws. No need for masterful aim to add str imo. Then you remove one would be "mandatory" tactic. Getting enough str isnt the problem anyways. The problem is still ap, and you need brutal assault tactic, wrist slash, instinctive aim and +15% dmg within 45 feet as an assault SW. All tactic slots are allready filled with mandatory tactics. Don't need another one :)

Edit: second problem is squishness, especially in situaltions with multiple opponents. Aoe detaunt and removing tough debuff from instinctive aim would alleviate that. And yes assault SW are squishy despite armorbuff. Currently below 100 tough in assault spec :)
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ToXoS
Posts: 671

Re: Buffing the Shadow Warrior/What change would you like to see?

Post#119 » Wed Feb 22, 2017 8:34 pm

So basically all of you want to change the SW in order to be a MDPS too.

Changing the path of stabbin' for SH make sense to me, because SH does not hit hard by any means. It doesn't have the burst and damage potential of a SW.

And even IF the path of stabbin' become decent, buffing it too much will make the population of true MDPS classes decreasing even more. It's still Warhammer Online: Age of RDPS.

SH is a good class, that's for sure, I'm not complaining here, and giving it a good melee option will add diversity.
But doing the same for SW? It seems overkill to me...

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Morf
Posts: 1247

Re: Buffing the Shadow Warrior/What change would you like to see?

Post#120 » Wed Feb 22, 2017 10:10 pm

Ugle wrote:A better option would be to remove toughness debuff from instinctive aim, (when in assault stance maybe) then you get 120 str/bs/ws. No need for masterful aim to add str imo. Then you remove one would be "mandatory" tactic. Getting enough str isnt the problem anyways. The problem is still ap, and you need brutal assault tactic, wrist slash, instinctive aim and +15% dmg within 45 feet as an assault SW. All tactic slots are allready filled with mandatory tactics. Don't need another one :)

Edit: second problem is squishness, especially in situaltions with multiple opponents. Aoe detaunt and removing tough debuff from instinctive aim would alleviate that. And yes assault SW are squishy despite armorbuff. Currently below 100 tough in assault spec :)
If u removed the toughness debuff when in assault it would not only affect sw's who are playing as melee but also your normal rdps sw who will switch to assault stance when focused by melee, imo this is bad.

If sw already have 4 mandatory tactics while going melee and can cap str, the problems are with ap and being squishy ? alot of classes have ap issues which usually means the class needs to count on quick bursts of dps instead of sustain and slayer/choppa/wh/we should be far squishier then an assault sw, a melee sw will have alot of armor and has concealment for rdps pressure.
I think its important to make the point that even though you spec into melee it doesnt mean you cannot attack from range when going into melee is risky something no real mdps can do, this is likely why melee sw (and melee sh) dont have the damage that other melee classes do, you have to weave in and out using the advantage of range.

I know rr100 is not a good example but i always remember getting rekt by a melee sw on my dps black orc on live, what prolly helped in that situation was the crit procs from warpforged combined with brutal assault ignoring my armor.

Question, would removing the cd on brutal assault help ? so its basically torment/agonizing wound ?
Morfee - Shaman / Mynnos - Kotbs / Grubod - Black Orc / Snubz - Squig Herder

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