White Lion Changes (8/25/2018)
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- live4treasure
- Posts: 323
Re: White Lion Changes (8/25/2018)
I can clearly see a stylistic parody here and I have to say that this is more of a whine thread masquerading as an analysis of the class. I really think that before whining you should really give this class a good one week run. Analysing a few small changes is one thing, doing so for a class that was rebuilt from the ground up on the very day the change happened is another. Not to say it's completely disingenuous, but it's difficult to trust you at your word when what you are doing is essentially looking at the changes on paper, rather than in practice.
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Re: White Lion Changes (8/25/2018)
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Last edited by Throlla on Thu Sep 20, 2018 12:01 pm, edited 1 time in total.
- catholicism198
- Posts: 1092
Re: White Lion Changes (8/25/2018)
Oh come on! You should know better than anyone how OPed Guardian was. Guardian White Lions were basically tanks with insane burst. It was a fun little experiment, but it had to go.
These new changes will take some time to get used to, but they're mostly understandable. They mostly just give White Lions a WB slot.
Since they're trying to mirror the Marauder, Pack Synergy should be a 7 point tactic like Growing Instability, and Threatening Distraction needs to be moved to core and replaced with something useful...
...and you do know that Monstrosity Marauders/Melee Squigs do very little damage right? Neither one can burst a target in 3 seconds.
Re: White Lion Changes (8/25/2018)
The big difference here is you can't really take pounce along with it. You give up mobility for an inc heal debuff, a fine trade IMO.Arbich wrote: Sat Aug 25, 2018 2:44 pm Not a WL expert!
Whats the reason for the change from outgoing to incoming healdebuff?
While incoming healdebuff is usually better, outgoing has it uses.
For BW+WL team incoming healdebuff is great, but so is pounce. now you won´t getting both?
For SW+WL second one don´t need healdebuff (SW healdebuff is so strong, everyone should spec it)
For SL+WL I don´t know. Has the Slayer some viable options, if he is not forced to spec the healdebuff?
For WH+WL I think the left tree of WH (Confession) is usually not worth in group play, so WL don´t need to spec healdebuff.
BW+WL really don't need a heal debuff, the burst is strong enough.
ASW+WL is buffed because of this(cause ASW couldn't use HD iirc), Skirm/Scout SW+WL wasn't that good. With changes to Scout might be decent
SL+WL still the best combo due to the tanky nature of both classes.
WH+WL, recent changes to WH makes it's pressure stronger, and throw some WL burst on top its good.
You gotta remember also, WH/SL/SW HD is ailment, while WL is a curse. Means can't easily be grp-cleanse by DoK.
Re: White Lion Changes (8/25/2018)
"We dont balance around 6v6 or 1v1 we balance for WB" literally removes guardian because it was good 1v1. What about melee DoK? The 1v1 god class that cant do **** in WB... If you were gonna butcher guardian should have atleast put it in line with monstro mara survival wise.. i mean it IS the WB spec now which requires being face to face with zergs and order already lacks melee so.
Re: White Lion Changes (8/25/2018)
melee SH says hiNameless wrote: Sat Aug 25, 2018 2:01 pm I dont play wl and these changes doesnt concern me much but wl become the only class having 2 mechanics aka pet mechanic and stance mechanics and that looks abit wierd inst it
What about melee WP? Not a huge difference between the 2 in 1v1 far as I know so why are you comparing WL to a totally different class/spec as if that's it's mirror somehow? There are plenty of classes that destroy at 1v1, IMO the main problem with guardian WL was the combination of killing squishies faster than they can get up from the knockdown (something DoK's don't do), being impossible to run away from or catch (another thing DoK's don't do) and getting to do amazing dps while building for tank stats (again something DoK's can't do, and this combo of qualities is something no spec on destro has ever had access to)ashton007 wrote: Sat Aug 25, 2018 5:53 pm "We dont balance around 6v6 or 1v1 we balance for WB" literally removes guardian because it was good 1v1. What about melee DoK?
I have a geared guardian WL and am very happy to see the spec gone, it was fun experiment but a complete joke balance-wise. There was over a month where my pet was winning 1v1s with me just standing there laughing 150 ft away, I'm sure plenty of people were arguing then it was perfectly balanced too.
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- Fallenkezef
- Posts: 1492
Re: White Lion Changes (8/25/2018)
Devs have said that DoK/WP are being looked at so I won't be surprised if they get a similar treatment.ashton007 wrote: Sat Aug 25, 2018 5:53 pm "We dont balance around 6v6 or 1v1 we balance for WB" literally removes guardian because it was good 1v1. What about melee DoK? The 1v1 god class that cant do **** in WB... If you were gonna butcher guardian should have atleast put it in line with monstro mara survival wise.. i mean it IS the WB spec now which requires being face to face with zergs and order already lacks melee so.
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- catholicism198
- Posts: 1092
Re: White Lion Changes (8/25/2018)
WP/DoKs are getting 3 new Covenants in addition to their current ones that will alter their playstyle. So they aren't changing the way they currently behave, just adding 3 new options.Fallenkezef wrote: Sat Aug 25, 2018 6:37 pmDevs have said that DoK/WP are being looked at so I won't be surprised if they get a similar treatment.ashton007 wrote: Sat Aug 25, 2018 5:53 pm "We dont balance around 6v6 or 1v1 we balance for WB" literally removes guardian because it was good 1v1. What about melee DoK? The 1v1 god class that cant do **** in WB... If you were gonna butcher guardian should have atleast put it in line with monstro mara survival wise.. i mean it IS the WB spec now which requires being face to face with zergs and order already lacks melee so.
Re: White Lion Changes (8/25/2018)
Tested Hunter/Axeman. Slightly less burst than Guardian, less sustained than Guardian, has about enough leftover ap for maybe one sundering chop, roughly 1/2 the survivability, pet is definitely a little tankier, but still dies in seconds, and 5 second cooldown on stances leaves you stuck in Hunter for about 3 seconds more than necessary. Heck you're lucky if you can even stay alive long enough to switch. Draining Swipe, Thundering Blow, Rend, Touch of Rot, Touch of Instability...none of those, just Force Opportunity and Brutal pounce. Marauder's Savagery tree is its own independent spec. There's not even a need to go into Brutality until your Guillotine, and even that's not necessary. And without Stalker, the pet runs too slowly to fetch anyone on the run even with Speed Training.
Proposal: Since everybody's issue with Guardian was that it performed so well in duels, why not simply bring the spec back into the Hunter tree and make the lion scale off of strength? This way, White Lions can no longer stack toughness and wounds as a gearing method. Pet strength and weaponskill can be derived from the White Lion's strength from gear. Then White Lions can still enjoy the playstyle they love without keeping their tankiness that made them shine so much in 1 v 1 situations. And allowing us to focus on one stat (like the Marauder) will give us some freedom to toss in some initiative talismans and be a little more survivable (albeit nothing like before). To reiterate, Hunter could be the new Guardian tree, Axeman can be the traditional tree, and Woodsman can be our wb spec. I personally loved supporting my pet. It's a unique and fun playstyle that is original to my class.
Roaming is completely dead in all three specs. My small-scale class is gone. Thanks for all the effort you guys have been putting into the game though. Enjoy the warband stuff everyone. WE's...you win. Stomp those pugs uncontested once more. Take care.
Proposal: Since everybody's issue with Guardian was that it performed so well in duels, why not simply bring the spec back into the Hunter tree and make the lion scale off of strength? This way, White Lions can no longer stack toughness and wounds as a gearing method. Pet strength and weaponskill can be derived from the White Lion's strength from gear. Then White Lions can still enjoy the playstyle they love without keeping their tankiness that made them shine so much in 1 v 1 situations. And allowing us to focus on one stat (like the Marauder) will give us some freedom to toss in some initiative talismans and be a little more survivable (albeit nothing like before). To reiterate, Hunter could be the new Guardian tree, Axeman can be the traditional tree, and Woodsman can be our wb spec. I personally loved supporting my pet. It's a unique and fun playstyle that is original to my class.
Roaming is completely dead in all three specs. My small-scale class is gone. Thanks for all the effort you guys have been putting into the game though. Enjoy the warband stuff everyone. WE's...you win. Stomp those pugs uncontested once more. Take care.
Last edited by soliticks on Sat Aug 25, 2018 8:00 pm, edited 3 times in total.
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