I was wondering what player core abilities that affect Siege Engines are active. The reason I ask is that it sometimes seems that the ram is being healed during sieges. I have come up with the following list of abilities by browsing through the career builder, but I'm not sure if this is a complete list.
- Bulwark - Repairs a friendly keep door for 5% of it's total health over 15 seconds.
- Deflect Oil - 10% reduction in damage taken by Oil siege engines. You will also protect two other group mates within 30 feet. Only one effect of this type may be on a player at a time.
- Modify War Engine - You shield the Ram absorbing 1500 damage over the next 30 seconds.
- Abate War Engine - Siege Targetted debuff. Decreases damage done by that siege engine to 98% for 10 seconds.
- Enhance War Engine - Siege Targetted buff. Increases damage done by that siege engine by 2% for 10 seconds.
- Hex War Engine - Siege Targetted debuff. Increases the cooldown times of that siege engine by 50% for 10 seconds.
- Bypass Defenses - You bolster yourself for 10 seconds, allowing you to bypass the defenses of an enemy keep's postern door, porting you inside.
- Faultfinder - Increases friendly Ram damage by 2% for the next 10 seconds.
- Siege Wrecker - Yous sabotage a siege ram, causing the ram to do 98% of the original damage for the next 10 seconds.
- Cleanse War Engine - Siege Targetted cleanse. Removes two siege specific debuffs from a friendly siege engine.
- Reinforce War Engine - You heal the ram for 750 health over the next 5 seconds.
- Shield The Skies - Ranged siege engines will deal 90% of the normal damage to you. You will also protect two other group mates within 40 feet. Only one effect of this type may be on a player at a time.
The only ability that I know for certain works is Bypass Defenses, any information on others that work (if any) would be greatly appreciated. Additionally I am also curious as to which abilities that don't currently work are planned to be activated in the future.