Just asking here, is it a data packet we missing, files or patches of some sort?
In Theory could we scavenge each other again like the good old days


Deep inside everyone loves you, they will love you even more with LV up *wink *wink, *nudge *nudgeHargrim wrote:"They"
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Isnt it clear that ist stands for Devs?Hargrim wrote:"They"
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This is in reference to the market system I've devised, but it's dependent on having item stats fixed properly, something I've been grinding at off and on for a very long time. Recent patch notes you'll see there's 200-1000 items being fixed per level. This week will have another chunk of them done. It's a time consuming process, with most things being done one at a time using a scrape from the old mmodb sites as a reference, taken before they went offline.Darosh wrote:
Iirc there are new player drops planned that will likely - vaguely - fullfill the same purpose longterm, with new tokens, gear and such. It might be worth considering to add talismans to the drop/loottables - ofc with an appropriate price (droprates and BoP trait), matching the rarity of the crafted equivalents and their powerlevel.
Wargrimnir gave little insight into the plannings and workings, you can find his elaborations in one of the dev diary threads (should be one before the last, maybe the one before that).
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