Was trying to come with setup in which most of SH dmg will be nonphysical one, and came up with this spec:
http://www.ror.builders/career/squig-he ... ,5508,5529
The setup is based about maximizing Poison Arrer dmg- +25% dmg from no pet tactic, +15% dmg from close range tactic, +40% dmg or so from reduced cast time in close range, more dmg from ignoring WS and fully speccing Ballistic.
Comes together to +90% dmg or so without morals- with the dmg being Corp and no physical.
Did anybody try it?
Edit: Missed the 5 sec CD. The spec is I guess then do dmg with this one and the elemental dot, and use CC ets in downtime.
[SH] No pet, close range, nonphysical dmg spec.
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[SH] No pet, close range, nonphysical dmg spec.
"Can we play with him, master? He seems so unhappy. Let us help him smile. Please? Or at least let us carve one on his face when he stops screaming."
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Re: [SH] No pet, close range, nonphysical dmg spec.
The most vierdest spec I have ever seen for SH. I dont think this could be any effective, but hell. If You have fun from this playstyle, why not?Zxul wrote:Was trying to come with setup in which most of SH dmg will be nonphysical one, and came up with this spec:
http://www.ror.builders/career/squig-he ... ,5508,5529
The setup is based about maximizing Poison Arrer dmg- +25% dmg from no pet tactic, +15% dmg from close range tactic, +40% dmg or so from reduced cast time in close range, more dmg from ignoring WS and fully speccing Ballistic.
Comes together to +90% dmg or so without morals- with the dmg being Corp and no physical.
Did anybody try it?
Edit: Missed the 5 sec CD. The spec is I guess then do dmg with this one and the elemental dot, and use CC ets in downtime.

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- Posts: 467
Re: [SH] No pet, close range, nonphysical dmg spec.
Poor man's fester bomb spec, but you are just asking to be killed quickly being that close. I've run ABM with a PA and FeO build during keep takes/defenses from time to time...but pet utility is very important IMO
If you want to be that close to your opponents (and you have guard), try the ShootThruYa build with ABM, CloseQuarters, ExpertSkirmish, and CleverRecovery. Take Stabbity up to Bad Gas and pray for your healers.
You can mix match some other Tactics for survivability...e.g use GasSquig for armor and get rid of ABM.
If you want to be that close to your opponents (and you have guard), try the ShootThruYa build with ABM, CloseQuarters, ExpertSkirmish, and CleverRecovery. Take Stabbity up to Bad Gas and pray for your healers.
You can mix match some other Tactics for survivability...e.g use GasSquig for armor and get rid of ABM.
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