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Nemoel
Posts: 63

API

Post#1 » Thu Oct 30, 2014 4:29 pm

Hey guys,

I want to make some Addons but I need to know if the API are still the same as in the original game?

GetCareerResource( GameData.BuffTargetType.SELF ) for example


thank you
Nemoel - dok
Knusperliesel - we -> renamed to Paranoia
Fiennez - wl

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Azarael
Posts: 5332

Re: API

Post#2 » Thu Oct 30, 2014 4:58 pm

The API is the same.

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Tesq
Posts: 5713

Re: API

Post#3 » Thu Oct 30, 2014 6:08 pm

ehi you should first check if you could fix some existing add on like enemy and buffhead first, both for make some exeprience and for fix some issue if you can thx!
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Azarael
Posts: 5332

Re: API

Post#4 » Fri Oct 31, 2014 2:13 am

If the existing addons worked with the 1.4.8 client in live, then the problem is likely related to functionality the emulator's not replicating as the client is the same as live. It's probably to do with events or (de)buff info not being sent. You'll note that BuffHead works only with certain (de)buffs, like Law of Conductivity and Transfer Force.

navis
Posts: 784

Re: API

Post#5 » Wed Mar 04, 2015 9:26 pm

Tesq wrote:ehi you should first check if you could fix some existing add on like enemy and buffhead first, both for make some exeprience and for fix some issue if you can thx!
+1 this
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