Telen wrote:Vdova wrote:
Does it mean, that pet classes will never work correctly? Even as good as on live servers( whre they were also buggy as hell?)
Because that is big shock for me. It means we can never make the game running...
The pets will have used the same navmesh as the npcs. No navmesh no pathing.
I dont know what server side depends on a mesh of the game world, auto attack or aoe splash, some stuff will be very hard to get working. Some game mechanics might need to be altered or removed.
Ok, so there is option to solve pet and pet pathing issues by removig them from the game. That means redesign those classes(WL, SH, Engi, Magus).
Maybe give them "pet" toggle active abbility(like WL or Mara stances for example) and abbility for that characters to act like those pets are presented with all dmg/passive bonuses.
Or?