Recent Topics

Ads

[Engineer] The Workshop (builds, guides, and discussion)

Discuss Ironbreaker, Engineer, Slayer, and Runepriest.
Forum rules
Before posting in this forum, please read the Terms of Use.

Optional: Start your topic title with your class in brackets (e.g., [Shaman]). It helps others find your post faster.
User avatar
Azarael
Posts: 5332

Re: [Engineer] The Workshop (builds, guides, and discussion)

Post#201 » Thu Oct 06, 2016 5:30 pm

sanii wrote:Out of curiosity does that imply that the damage amp. will not affect the pet only the range will get boosted ?
Correct, for the time being, anyway.

Ads
User avatar
Grunbag
Former Staff
Posts: 1881

Re: [Engineer] The Workshop (builds, guides, and discussion)

Post#202 » Fri Oct 07, 2016 2:35 pm

I've been testing the new dmg and range for an hour and I can tell it makes a huge difference in def keep. I assist another engi and We down a lot of targets together. I move to grenader/rifle instead of grenader/tinkerer. Snipe crit at 2k under M2. I also won 3 duel against Mara . So I can tell it's a good up for engi. What tactic would you use as grenader / rifleman ? I got amor , 50% faster casts , coordinate fire and the mine tactic .
Grunbag - 40 - 33 Squig Herder
Skorri - 40 - 65 Engineer

Image

User avatar
Combi
Posts: 123

Re: [Engineer] The Workshop (builds, guides, and discussion)

Post#203 » Mon Oct 10, 2016 12:02 pm

Grunbag wrote:thx azarael this sound amazing for engineer ! any change about turret time cast?
Well-Oiled Machine, Core Tactic, Received on level 31.
You can now construct your turrets instantly and the cost of Redeploy is reduced to 0 Actions Points.
xrealmer

User avatar
Nishka
Suspended
Posts: 1057

Re: [Engineer] The Workshop (builds, guides, and discussion)

Post#204 » Fri Oct 14, 2016 9:14 am

Does the +15% crit tactic from the tinker path work? It's not showing in getstat. I'm worried.
Image
"Well, once there was only chaos. You ask me, order's winning". - Grandmaster Siegfried Trappenfeld

User avatar
Azarael
Posts: 5332

Re: [Engineer] The Workshop (builds, guides, and discussion)

Post#205 » Fri Oct 14, 2016 10:16 am

Nishka wrote:Does the +15% crit tactic from the tinker path work? It's not showing in getstat. I'm worried.
That is implemented via an event handler and will not appear in .getstats.

User avatar
Grunbag
Former Staff
Posts: 1881

Re: [Engineer] The Workshop (builds, guides, and discussion)

Post#206 » Fri Oct 14, 2016 10:48 am

The tactic works until you're stand close to your turret. I can see it on my stats when I stand close to turret .
Grunbag - 40 - 33 Squig Herder
Skorri - 40 - 65 Engineer

Image

Beardypete
Posts: 49

Re: [Engineer] The Workshop (builds, guides, and discussion)

Post#207 » Sat Oct 15, 2016 2:52 am

I have a level 15 engineer. What level do the range increases come in? I can see they 20 precent more damage after standing near it, but I see no range increase. Am I missing something basic?

geezereur
Posts: 674

Re: [Engineer] The Workshop (builds, guides, and discussion)

Post#208 » Sat Oct 15, 2016 3:53 am

Beardypete wrote:I have a level 15 engineer. What level do the range increases come in? I can see they 20 precent more damage after standing near it, but I see no range increase. Am I missing something basic?
you need to activate it I think write in game .ab ex

Ads
User avatar
Grunbag
Former Staff
Posts: 1881

Re: [Engineer] The Workshop (builds, guides, and discussion)

Post#209 » Sun Oct 23, 2016 8:55 am

Hey does anyone try to play engineer as support class . I mean full armor toughness running as a mdps to stun healers, debuff armor use keg on melee, magnet , using ap tactic etc . I guess you need to up huge defenses stats And you won't dps that much anymore but could this be useful ?
Grunbag - 40 - 33 Squig Herder
Skorri - 40 - 65 Engineer

Image

User avatar
Sigimund
Posts: 658

Re: [Engineer] The Workshop (builds, guides, and discussion)

Post#210 » Sun Oct 23, 2016 9:27 am

Grunbag wrote:Hey does anyone try to play engineer as support class . I mean full armor toughness running as a mdps to stun healers, debuff armor use keg on melee, magnet , using ap tactic etc . I guess you need to up huge defenses stats And you won't dps that much anymore but could this be useful ?
I don't know if he still does but Lesti played with a full willpower setup. Best healer ever.

Who is online

Users browsing this forum: skybrankd and 1 guest