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FREE RVR WEAPONS

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Penril
Posts: 4441

Re: FREE RVR WEAPONS

Post#21 » Thu Nov 05, 2015 7:58 pm

HICKS1986 wrote:
Penril wrote:To all those saying "im here to test", i suggest you tell us how many bugs you have reported before coming here asking for free stuff.

just my 0.02.

Right lets just post all the potential exploits and broken systems on a forum where responsible individuals will clearly not abuse them.
So, zero?

Thought so.

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HICKS1986
Banned
Posts: 101

Re: FREE RVR WEAPONS

Post#22 » Thu Nov 05, 2015 8:10 pm

There was an exploit or bug where you could continually purchase medallion boxes in t1 you could buy armor to salvage or just sell it and gain as much gold as the exploiter saw fit.

You could cap bo's stealthed

you could bug appearance items to make items invisible

you could get renown out of RVR

Not to mention cancelling high sales on AH which is the most notable exploit to date and destroyed the economy


I've reported all of these as im sure many others have. we don't answer to you nor would it be smart to post them on here because people would exploit them before fixes could be applied.

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Vaerah
Posts: 34

Re: FREE RVR WEAPONS

Post#23 » Thu Nov 05, 2015 8:14 pm

Sulorie wrote:
Druin wrote:With 2 Emblems/ win you get the weapons pretty quickly imo.
Why create a new price model and alternate currency reward ratio, when we could use the approved system from live?
To be honest, the entire EA Warhammer Online game was "approved from live" and look how well it's done.

Sulorie
Posts: 7461

Re: FREE RVR WEAPONS

Post#24 » Thu Nov 05, 2015 8:52 pm

Vaerah wrote:
Sulorie wrote:
Druin wrote:With 2 Emblems/ win you get the weapons pretty quickly imo.
Why create a new price model and alternate currency reward ratio, when we could use the approved system from live?
To be honest, the entire EA Warhammer Online game was "approved from live" and look how well it's done.
Generalizing makes the life easier, right?
Dying is no option.

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gungnir08
Posts: 126

Re: FREE RVR WEAPONS

Post#25 » Thu Nov 05, 2015 8:57 pm

Vaerah wrote:
Sulorie wrote:
Druin wrote:With 2 Emblems/ win you get the weapons pretty quickly imo.
Why create a new price model and alternate currency reward ratio, when we could use the approved system from live?
To be honest, the entire EA Warhammer Online game was "approved from live" and look how well it's done.
Was that even how it was done in the live game at the end? I seem to remember them replacing all the baseline currencies with War Crests, which unified medallions and emblems under the same currency.

Perhaps I'm just remembering wrong, though.
Topoheals R40/RR4x AM, Topohammer R40/RR4x WP

Topocurse R40/RR83 Chosen, Topoblades R40/RR7x WE, Toposkull R40/RR6x Zealot

bloodi
Suspended
Posts: 1725

Re: FREE RVR WEAPONS

Post#26 » Thu Nov 05, 2015 9:02 pm

gungnir08 wrote:Was that even how it was done in the live game at the end? I seem to remember them replacing all the baseline currencies with War Crests, which unified medallions and emblems under the same currency.

Perhaps I'm just remembering wrong, though.
https://gaarawarrgabs.wordpress.com/201 ... ns-of-war/

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gungnir08
Posts: 126

Re: FREE RVR WEAPONS

Post#27 » Thu Nov 05, 2015 9:20 pm

bloodi wrote:
gungnir08 wrote:Was that even how it was done in the live game at the end? I seem to remember them replacing all the baseline currencies with War Crests, which unified medallions and emblems under the same currency.

Perhaps I'm just remembering wrong, though.
https://gaarawarrgabs.wordpress.com/201 ... ns-of-war/
Right back at you.

http://www.weritsblog.com/2012/12/148-g ... rsion.html

http://warhammeronline.wikia.com/wiki/Game_Update_1.4.8

I preferred this system, to be honest, but that was because I preferred scenarios to open RvR, and this change allowed me to get all my gear from scenarios.
Topoheals R40/RR4x AM, Topohammer R40/RR4x WP

Topocurse R40/RR83 Chosen, Topoblades R40/RR7x WE, Toposkull R40/RR6x Zealot

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Nameless
Posts: 1440

Re: FREE RVR WEAPONS

Post#28 » Thu Nov 05, 2015 9:21 pm

at the end on live they made one universal currency for pvp gear
Mostly harmless

K8P & Norn - guild Orz

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Abolition
Posts: 336

Re: FREE RVR WEAPONS

Post#29 » Sun Nov 15, 2015 3:57 pm

Sulorie wrote:The currency gain rates are still wrong. We used to get one emblem per 100 score points with different price tags for weapons.
I don't know why the prices were changed in general. It makes no sense.
I don't even remember this being a thing. I played until just after the RR100 update, and as far as I remember it was always one emblem for a loss | two emblems for a win.
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wargrimnir
Head Game Master
Posts: 8421
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Re: FREE RVR WEAPONS

Post#30 » Sun Nov 15, 2015 8:53 pm

War Crests were a thing at the end, but I believe the current goal is getting us to the R40 RR80 point in the game, which gives us different currency every 10ish RRs.
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