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Sm/Bo talk only!!!!!

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Tesq
Posts: 5713

Re: Sm/Bo talk only!!!!!

Post#161 » Mon Oct 05, 2015 9:43 pm

Coryphaus wrote:
Tesq wrote:
i think that BO can be easily boost to be swapable with chosen but that cannot be done for SM even if mirroring some feature from Chosen.
'
Lol no, no one will pick Blorcs over chosen, bos are in no way comparable with the reliable group buffs and utility that chosen provide

Da biggest is still a 25% random stat steal

and the class mechanic means that i dosnt always immedialty have the tools that it needs right on hand like KD like chosens do
Obviusly with some changes and obviusly i was not refering to the stats steal war bellow...

you know Bo Can buff resistence too and have a moral tactic too, so it alredy have some similar chosen tools.
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Coryphaus
Posts: 2230

Re: Sm/Bo talk only!!!!!

Post#162 » Mon Oct 05, 2015 9:59 pm

Once again chosen resists buff all resists Bo's is 25% rng that buffs only one resist

If I'm a bloc getting hit by a bw that elimental resist won't do much for my mdps who is taking spiritual/corp dmg from am or something
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Greatwarden
Posts: 80

Re: Sm/Bo talk only!!!!!

Post#163 » Tue Oct 06, 2015 8:03 am

Coryphaus wrote:
Tesq wrote:
Da biggest is still a 25% random stat steal
Actually, this brings up an interesting question: what exactly IS the chance nature's blade/da biggest debuffing a stat that's actually useful?

The Stats stolen are strength, weapon skill, toughness, intelligence, initiative, ballistic skill and willpower. Unlike auras, I'm ASSUMING that:

1. stat-stealing can be resisted; and
2. the enchant/bellow tries to steal stats randomly.

What I don't know is the following:

1. Is there a stat that decreases the chances of stat-steal being resisted?

2. Do all stats have the same chance to be stolen?

3. Once you've stolen one stat off one enemy (strength, for example), can you steal it off another enemy at the same time (no stacking, of course)?

From a group-play perspective, the only stat I really care about stealing is Initiative, but my impression is that the chances of stealing Initiative from a target that you actually want to attack is vanishingly small.

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Tesq
Posts: 5713

Re: Sm/Bo talk only!!!!!

Post#164 » Tue Oct 06, 2015 11:54 am

Coryphaus wrote:Once again chosen resists buff all resists Bo's is 25% rng that buffs only one resist

If I'm a bloc getting hit by a bw that elimental resist won't do much for my mdps who is taking spiritual/corp dmg from am or something

again...i alredy told you , you just have to change how the things proc serverside....

-magic damages ---> 25% to proc all resistences buff
-melee damages---> 25% to proc armor buff
-make it proc by guard damage too.

what did you not understand about my "with some changes" ....?
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Coryphaus
Posts: 2230

Re: Sm/Bo talk only!!!!!

Post#165 » Tue Oct 06, 2015 12:15 pm

It's 17 pages tesq

You can't have expected me to go and read each and every post
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Tesq
Posts: 5713

Re: Sm/Bo talk only!!!!!

Post#166 » Tue Oct 06, 2015 10:20 pm

i was not refering to my changes just as some changes here and there generally, i would really like have a bo swapable with chosen.

in the end bo have

-20% magic damage
moral tactic
armor/resistence buff
wep skill buff

what ruin is lack of super punt and that bad way to proc war bellow, if super punt could be removed from chosen/kobs and the war bellow could be improved serverside i think BO would be a very good alternative to chosen .
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jojomen
Posts: 143

Re: Sm/Bo talk only!!!!!

Post#167 » Thu Oct 08, 2015 3:36 pm

Just like i see each class in WAR (or just my view theory of Combat System+Career System)
Career-
https://www.youtube.com/watch?v=WR0VoZNkodQ
Combat-
https://www.youtube.com/watch?v=G4S5Ym6sHmU
--Tanks:
1)Duo-tank "Iron breaker\Black Guard" Best partner for 2vs2(buffer+Debuffer) .
2)Party-tank "Kobts\Chosen"support party in their way (offence\defence) .
3)WarBand-tank "Sword master\Black orc" supposed to gives something to whole WB , but boost can't be to high (THAT we leave to Azarael to fix).(i expect Warbellows\Blade enchants with 10% to proc to Whole Warband+armor buff skill from 3 path tree to work on each Wb member.... just my little fantasy)) and YES i have BO and SM on acc in same time and love the way that they are not 100% MIRRORS and have many differences in skills and tactics between them.
--Melee damagers:
1)Stealthers-Brust type class"Witchelf\WitchHunter" isn't much useful in party play, but made with one purpose to kill target ASAP , and do not letting anyone runaway .
2)Tunnelers DamageDealers "Slayer\Choppa" with great powers comes great cost,to get almost constant boost to dps they give back their safety so they are most vulnerable in time of RAGE.
3)Initiator DamageDealers "White lion\Marauder" guys that do Initiation of fights and make sure they come back Alive from fights , so while being DPs-class they no lacking in ways so save their life whatever it takes (POUNCE,Regeneration,PULL).
--Range damagers:
1)AOE-Bruster class "BrightWizard\Sorcerer" most useful type of damagedealer against packs of enemies.
2)Crowd-control class "Engineer\Magus" aoe staggers, KB and stationary turrets- all of it made them almost perfect to ensure safety of theirs mates and do not letting enemy freely move around.
3) Assassin's-finisher class "Shadow warrior\squig herder" , most useful against solo or weak targets, their top priority to kill healers\ or make sure that 24 ppl WB ill do not chase 30 hp mage around WORLD to waste life of each member of pack.(u know them like KSers)
--Healers:
1)AOE healer "Warrior Priest\Disciple of khaine", do i seriously should say more about it? .
2)Single target healer "Zealot\Rune priest" easy to use and do not need career resource to heal his mates,best friend of MainTank or damage dealers.
3)Utility-healer "Archmage\SHAman",last one but not a least (favorite class for Selfish self heal`Only` guys)nice choice if u already had any healer of types 1) or 2) , BTW they realy had "UTILITY" (buffs,CC,or even can do a damage as support).

I just think thats is best ways to utility and use each class to the fullest degree so that no other one be near their personal spot (of course you canplay DPS-DOK , but do not expect him to do job Just like WE or CHoppa).
All of my told above just IMHO, and i do not expect that your personal opinion be Just like mine .
Azarael , i hope you can fix BO\SM problem so they cuold be more useful in ways to support theirs party or even WarBand (to buff all of 3 warbelows on whole wb you only need 3 BO\SM and even if effect on WB would be only 25% of original it enough to be usefull.
jojomen wrote:Oh comon man, ofc its more based on ppl preference :
Order : (GUNS+FIREBALLS+bowmaster) ofc all ppl wonna be sexy archer or mage.
Destro : (SWORD+muscle CHOSEN, big foot orcs, alex mercer) tough and Manly males.

User avatar
jojomen
Posts: 143

Re: Sm/Bo talk only!!!!!

Post#168 » Fri Oct 09, 2015 8:14 am

BTW Do you not forget that ((Black ORC)) had 3 skills to buff his armor :
1)"Turrer `n Nails"Deals X DAMAGE. Increases Armor by X for X SECONDS.
2)"We`z Bigger" Deals X. Increases the armor of all groupmates within 20 feet by X for X SECONDS.
3) and His WARBELLOW "Da Greenest"All attacks have a 25% chance to increase all resists by X for X SECONDS. You may only have 1 War Bellow active at a time.
While Poor SwordMaster had on same side: 1 Armor buff,1 Parry buff,and (BE)with debuff;
1)"Aethyric Armor" The power coursing through your blade is extended to your armor, increasing it by X and increasing your Disrupt chance by 5%.
2)"Eagle's Flight "A guarded strike that deals X DAMAGE and improves your chance to parry by 25% for 5 SECONDS.
3)"Heaven's Blade" You enchant your blade with the spirit of the heavens.All your melee attacks gain
25% chance to reduce all of your target`s resistances by X for 10 sec.

Can we some How Up Parry buff uptime from 5 SEC to ATLEAST 10 SEC, couze CHOSEN HAD same skill and much superior to that SM had.
Chosen:
1) "Suppression" A quick blow that causes X DAMAGE and improves the your defensive position, increasing your chance to parry by25% for 15SECONDS
almost all skill info from (http://warhammer.gamepressure.com/)
jojomen wrote:Oh comon man, ofc its more based on ppl preference :
Order : (GUNS+FIREBALLS+bowmaster) ofc all ppl wonna be sexy archer or mage.
Destro : (SWORD+muscle CHOSEN, big foot orcs, alex mercer) tough and Manly males.

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Tesq
Posts: 5713

Re: Sm/Bo talk only!!!!!

Post#169 » Thu Oct 15, 2015 5:24 pm

first all bo armor buff dont stack with each other so is worthelss use all of 3, and same for potions and every one will use armor potions
second sm is a tank based on block ( +5/10% block chance)

chosen is a tank based on parry (+50% parry chance)

sm parry do not need a boost, that skill is 5 sec as it require some def in lower tier for sm (or when under focus) or to buff even more 2h channeling (+50% to parry, dodge, disrupt), 2h SM can have a spammable "core" 70% parry .

third chosen suppression have 10' sec CD and can be removed while SM have no cd (Can't remeber if can be removed but it would just be pointless if it can re apply 1 sec later on. (anything chosen do can be cleanse/removed so nothing to complain here)
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Coryphaus
Posts: 2230

Re: Sm/Bo talk only!!!!!

Post#170 » Thu Oct 15, 2015 6:42 pm

id say that blorc is a tanks based on block but only if you have the tactic sloted for it....
Last edited by Coryphaus on Thu Oct 15, 2015 6:59 pm, edited 1 time in total.
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