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Pug Scenarios
Re: Pug Scenarios
there is no timer currently, its rotated manually by the team.
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Re: Pug Scenarios
i would suggest removing talabec for the time being and fixing the mount issue after carrying bomb(cannot after carrying it until the sc ends)
also visual bug in cairn on the UI making it very confusing
also visual bug in cairn on the UI making it very confusing
Re: Pug Scenarios
Hopefully it rotates more often because Talabecland Dam is by far, the most boring scenario to do. Gates of Ekrund, Nordenwatch or Reikland Factory preferably.
Osri - 40/79 - Runepriest
Osarion 40/82 - Swordmaster
Osgrim 40/74 - Ironbreaker
Osarion 40/82 - Swordmaster
Osgrim 40/74 - Ironbreaker
- Stinkyweed
- Posts: 485
Re: Pug Scenarios
Keep The Dam!
Bore those pugs into grouping up!
Bore those pugs into grouping up!
Stinkyweed SH - Prowl WE - Blob Chop - Babaganoush Sham - Fail CH - Negative Creep ZE - Brute BO - Motley Crue WH - Scratch WL
Don't fall asleep...don't fall asleep...
https://www.youtube.com/watch?v=oP7uxesyQWo
Don't fall asleep...don't fall asleep...
https://www.youtube.com/watch?v=oP7uxesyQWo
- NoRKaLKiLLa
- Posts: 1020
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Re: Pug Scenarios
Flag carrying pug scenarios can be teeth grindingly frustrating, or hilarious in their mindlessness. Only depends on whether or not you're on the team that understands you have to pick up the flag and carry it to the right spot.

- CegeePegee
- Former Staff
- Posts: 283
Re: Pug Scenarios
Well if nothing else the current pug sc will teach players about the importance of coordinating as a group
Or maybe not.
I'm no stranger to pugging it in scs but I don't know how people can do ONLY that, I would lose my mind.
Or maybe not.
I'm no stranger to pugging it in scs but I don't know how people can do ONLY that, I would lose my mind.
- peterthepan3
- Posts: 6509
Re: Pug Scenarios
CegeePegee wrote:Well if nothing else the current pug sc will teach players about the importance of coordinating as a group![]()
Or maybe not.
I think the latter is the more likely
Keep dam, and if people want to join other scenarios then they are free to do so

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Re: Pug Scenarios
The map can be rotated quite easily, I doubt the map will be changed to any that has already been in the rotation, you can see those in this thread here
viewtopic.php?f=8&t=17665
When I had initially campaigned for the pug scenario and we managed to get it into the game I was going to make a poll for those interested to vote on most desired map and then have a set rotation for the maps on a bi-weekly timer. However some maps are more suited than others, could always go to medal factory and ignore all fights
If anyone wants to make a poll for this I see no reason why it would be stopped. For those that enjoy pugging that is, for those that like to group then meh go do that
viewtopic.php?f=8&t=17665
When I had initially campaigned for the pug scenario and we managed to get it into the game I was going to make a poll for those interested to vote on most desired map and then have a set rotation for the maps on a bi-weekly timer. However some maps are more suited than others, could always go to medal factory and ignore all fights
If anyone wants to make a poll for this I see no reason why it would be stopped. For those that enjoy pugging that is, for those that like to group then meh go do that
Re: Pug Scenarios
Yeah, it was, but still I had a lot of fun in it. For what it is worth I agree there should only be one pug SC at a time. I like the Dam scenario just fine, but I would suggest rotate in Battle for Praag at some point. It can handle more players and is one of the better constructed SC's in the game.Natherul wrote:It is though its not on a schedule and sadly (my opinion) the last one was active for a bit too long.
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