I want opinions on an idea i had.
Increase member capasity in a warband to 36 members in t4 zones, increase morale gain and keep 24 target cap there.
Keep 24 man warbands in t2 and t3 zones with normal morale rates and reduce target cap to 9.
This is to embrace amd formalize the current trend of zerging, but also incentivize more diverse ways of playing in endgame and hopefully mitigate some of the issues in eu primetime like overpopulation, onesided dominance etc.
Please discuss.
Orvr scale idea
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Re: Orvr scale idea
36 won't cut it tbh, should be zonewise warbands !!
Guildmaster of Phalanx
K8P - Karak Norn
K8P - Karak Norn
- nebelwerfer
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Re: Orvr scale idea
Appreciate your input and thanks for leaving nuggets of gold around the forums for me to laugh at, never stop.
Spoiler:
I think 36 is an interesting number, as you remember when cities first launched it was 36 vs 36 and it produced battles with good longevity.
Secondly having a larger coherent warband unit could allow you to bring designated single target parties and/or designated morale 4 groups - considering the increased morale gain morale 4s would hopefully come more into play.
Perhaps there would be more room for off-meta classes as well in such a comp
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- Posts: 702
Re: Orvr scale idea
When i typing this post, we have 4 ppl on serwer. Four peoples playing. How many 36 ppl warbands we can make?
Maybe ORVR should be sclade to 12 ppl warbands, at least it bring more vitality to zone?
Maybe ORVR should be sclade to 12 ppl warbands, at least it bring more vitality to zone?
Re: Orvr scale idea
Ummmm.....hasn't the server just shut for maintenance?Dajciekrwi wrote: ↑Mon Mar 11, 2024 2:03 pm When i typing this post, we have 4 ppl on serwer. Four peoples playing. How many 36 ppl warbands we can make?
Maybe ORVR should be sclade to 12 ppl warbands, at least it bring more vitality to zone?
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