Is there a chart or spread sheet somewhere that shows the base damage (no modifiers) abilities do at a given level for all classes?
Additionally is the information about coefficients here still relevant?
http://thekitchenphilosopher.blogspot.c ... amage.html
I would like to try and use them to see how well certain classes scale, and look into how important crit is endgame, and how that effects classes that don't have crit tactics or mechanics like BW/Sorc.
Base crit is 150%, with the tactic some classes have it is 200% which doubles the value you are getting from each point of critical chance (From 0.5% increased damage overall to 1%). In the case of BW/Sorc they receive 1.5% increased damage per critical chance at full combustion/dark magic.
However classes like Slayer/Choppa have their 50% increased damage class mechanics, Magus/Engineer were given 20% increased damage while near their daemons/turrets.
Max stat cap is 1050? Which would mean no matter what class you can only modify your direct ability damage by 210 per second of its cast time with stats alone (not sure about DoT damage), after that you have to scale damage with crit chance / crit damage or in the case of physical damage you have weapon skill. You also have class mechanics/tactics that increase damage output by a %... and tactics which can reduce cast times (does this also reduce the abilities coefficient?).
Then you have abilities that reduce flat or % amounts of armor / resistance. Which would be calculated similar to how weapon skill would be, an example here: http://thekitchenphilosopher.blogspot.c ... skill.html
Knowing these types of things would help you for instance know what the best thing to stack after ballistic skill for an engineer/SW. Especially in the lower tiers where you don't have as much stats to play around with, focusing on weapon skill or crit as a secondary offensive stat could mean a big difference depending on what you are wanting to do, And knowing which ones is more efficient point for point will help you build a much better character. And in the case of classes like BW/Sorc crit might even end up being more important than intelligence?
Ability Base Damage Values?
Ability Base Damage Values?
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