If it only would be that easy...dwar wrote:Hard to argue numbers
The xrealm solution
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Re: The xrealm solution
From what I can tell, Dwar has a point. The observation of totals isn't going to help you determine the effect of xrealming.wargrimnir wrote:Spoiler:
You'd have to check for activity on an account-basis, i.e. how often does an individual account perform logouts/logins.
(E.g.: If the same account performs multiple logouts during a given timeframe, and if subsequent logins coincide with fluctations [= no logouts/logins occuring on the other side, to rule out crashs and alike] at that very moment, chances are you are looking at actual xrealming.)
The totals may behave as you observed due to x% of side A logging to side B while x% of side B just so happens to log off in that very time. Given timezones and all that ~ "players only log with a good reason" is not really the most careful/considerate of assumptions.
Add.:
In other words, it might just be that even in spite of "moral damage" the populations would eventually even out as the evening progresses, if it weren't for xrealming; the xrealming portion accounts for either sides "natural" logoffs and might make it look like basic psychology is at work, where more or less more sophisticated phenomena are taking place. Yada yada.
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