"harder classes" e.g. solo dps AMTelen wrote:In a game where players had a chance to start a fresh with a new challenge on some of the harder classes yet still all went back to their old doks mara wp and slayers.

the diversity we have here is quite more extended when comparing to what it was on live. a lot more classes and setups are viable on a competitive level (6vs6) and they will continue to shine in t4.
i don't see any group running double marauder or double slayer. WL is 100% meta and provides more ST damage than slayer/mrd and he will definitely NOT fall off. The amount of burst potential a WL/WH comb can create is preposterous.
i hope some day the last guy on this forum will understand that the sustain meta of live died as soon as the RoR devs decided to not implement TB and DF/WF gear. so maybe free your stubborn mind and see what setups premades are running on this server instead of inventing rumors.
whether slayer nor marauder will be what they were on live and as soon as the devs will (hopefully) revert the WE nerf we have all melees except the WP being viable.
note: some of them are just not designed for cool no skill/no target bombing and require skill. if people can't stand that fact i have one advice: role slayer and use flurry for big damage!
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