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Patch Notes 02/02/2018

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Anomanderake
Posts: 102

Re: Patch Notes 2/02/2018

Post#171 » Sat Feb 03, 2018 8:29 pm

Ok, get it. I was yet trying to manage my promotion to standard bearer XD
Purake - BG 7X - GoD

For the Gaer Daecos' Freedoms

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Darosh
Banned
Posts: 1197

Re: Patch Notes 2/02/2018

Post#172 » Sat Feb 03, 2018 8:54 pm

Grunbag wrote:
Anomanderake wrote:Sry, I can’t find the info... what are the standards supposed to do?
Standard will give granted abilities and you’ll put tactic buff on it .... later :)

For now it’s just a role play thing
On the notion of standards:
Would it be possible to allow for player created emblems (ofc, that would require some supervision or RoR would be riddled with various, colorful recreations of male genitals...in an instant upon implementation), or to expand on the emblems ingame in another way (maybe a new art contest *cough*)?
I guess client control and some and such would be required, not to mention that it'd be far off any priority ~ so just asking whether it has been considered yet.

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NoRKaLKiLLa
Posts: 1020
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Re: Patch Notes 2/02/2018

Post#173 » Sat Feb 03, 2018 9:17 pm

Darosh wrote:
Grunbag wrote:
Anomanderake wrote:Sry, I can’t find the info... what are the standards supposed to do?
Standard will give granted abilities and you’ll put tactic buff on it .... later :)

For now it’s just a role play thing
On the notion of standards:
Would it be possible to allow for player created emblems (ofc, that would require some supervision or RoR would be riddled with various, colorful recreations of male genitals...in an instant upon implementation), or to expand on the emblems ingame in another way (maybe a new art contest *cough*)?
I guess client control and some and such would be required, not to mention that it'd be far off any priority ~ so just asking whether it has been considered yet.
This has been asked about before and the previous answer was that with client control it would be as simple as adding the textures and assigning them a value, which upon approval would be very easy to implement.
Image

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Darosh
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Posts: 1197

Re: Patch Notes 2/02/2018

Post#174 » Sat Feb 03, 2018 9:48 pm

NoRKaLKiLLa wrote: This has been asked about before and the previous answer was that with client control it would be as simple as adding the textures and assigning them a value, which upon approval would be very easy to implement.
Ah, I see. Thank you.

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Scrilian
Posts: 1570

Re: Patch Notes 2/02/2018

Post#175 » Sat Feb 03, 2018 11:22 pm

Hargrim wrote: Can you give us some more details? What exactly was raining crests? Mostly rewards from BO and a juicy last tick of 20 at the end? Or something else was happening?
Sorry for the late response, traveling a bit atm, but I think it was mentioned by now here somewhere - conq crests on BO flips is way too much. I'm all for rewarding gankers who recap BOs, but this might affect whole pug wbs and promote the same old BO trading with 0 fights.
Not sure if anything else in particular affected this unusually high drop rate, maybe ppl in my party didn't roll the crests or the drop from lowbies was somehow higher.

On the side note, whoever altered Flashfire tactic can please finish his job? Not to sound rude or anything, but consuming the proc on the cast start instead of cast finish make it really difficult to pull off with any kind of terrain/movement or slight lag to the point of it rendering tactic completely useless.
In Ostland/TC in particular with all the hills, trees, etc. you just start the cast and in 9/10 scenarios the proc just wanishes, wasting your time, especially during any fight involving BO/keeps, where I'd rather not use it at all with instant line of sight interruption.
Proc consumed on the cast finish would bit a small but very appreciated QoL change ;)
Вальтер Рыжий RU => Gaziraga BW, Valefar WL, Lovejoy
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ex-Greenfire/Invasion RvR leader
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diedrake
Posts: 411

Re: Patch Notes 2/02/2018

Post#176 » Sat Feb 03, 2018 11:33 pm

Not attaining gen gear untill lvl 40... Same should go for beastlord as some classes it is bis, therefore classified as end game gear. This is my last post about patch change.

Happy hunting folks ;)
Fenaal- SM 40/84
Fanaal- CH 40/7x

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Anomanderake
Posts: 102

Re: Patch Notes 2/02/2018

Post#177 » Sun Feb 04, 2018 12:45 am

ok, so...
tonight i followed the route on elven tier's, eventually going in the other open zones to achieve some kill ecc. In 2 of them i achieved kills and dps lord, but i rolled every time 1 or 2 - and i dind't get progression on the non White rolls.
Last time, locked dragonwake, all ok, locked Kadrim valley and i get this "1" roll. I killed at least 10 order player, i did the lord etc.
Note, i was with the same character, and i stay logged all the time. Just switched zone during top zerg time.
It appears like it's impossible get contribution in more than 1 zone at the same time. It's intended?
Purake - BG 7X - GoD

For the Gaer Daecos' Freedoms

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Zilinia
Posts: 48

Re: Patch Notes 2/02/2018

Post#178 » Sun Feb 04, 2018 2:14 am

After have tryed the new system then I will say it is really rubbish because it dont encourage low lvls at all to go and do pvp at all :/ when you get shitty items in the bags they are stuff you cant use or get like nothing for a few rvr kills :( so I really hope you get the old system back where you at least got a white bag with something usefull at least

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aa91837
Posts: 116

Re: Patch Notes 2/02/2018

Post#179 » Sun Feb 04, 2018 2:28 am

Something broken again? zone lock-no exp/rr/medals.
Nobody on the broken noob class

M0rw47h
Posts: 898

Re: Patch Notes 2/02/2018

Post#180 » Sun Feb 04, 2018 3:10 am

I got bag for fight in Caledor today, well... I wasn't even there.

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