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[PVP]Scenario balance suggestion

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Twyxx
Posts: 934

Re: [PVP]Scenario balance suggestion

Post#161 » Tue Feb 16, 2016 9:31 pm

So... Can we get the thread back on track?
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Jaycub
Posts: 3130

Re: [PVP]Scenario balance suggestion

Post#162 » Tue Feb 16, 2016 9:37 pm

This type of discussion is important to scenarios, and the OP in general. While it has pretty much turned into a subtle flame war its better than nothing.
<Lords of the Locker Room> <Old School>

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mursie
Posts: 674

Re: [PVP]Scenario balance suggestion

Post#163 » Tue Feb 16, 2016 9:37 pm

bloodi wrote: I havent been in a serious premade, that is one that is not a pug one built from people in the lfg channel since Retail closed and i lost my old guild.

I am however not heavily traumatized by them as you seem to be.
Actually, it is a vocal minority that are heavily traumatized at the idea that pugs (as you have indicated the 99%) be given an avenue that allows them to play the game in a premade free environment. The proposed solution, ONE measly pug-only-sc, is still apparently a major butthurt for alot of you.

bloodi
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Posts: 1725

Re: [PVP]Scenario balance suggestion

Post#164 » Tue Feb 16, 2016 9:39 pm

mursie wrote:Actually, it is a vocal minority that are heavily traumatized at the idea that pugs (as you have indicated the 99%) be given an avenue that allows them to play the game in a premade free environment. The proposed solution, ONE measly pug-only-sc, is still apparently a major butthurt for alot of you.
No, we are just talking about the consequences it may bring and we are doing so because well, there is plenty of examples of it like the forementioned pve farm in t2 opening, the refusal to take keeps that are defended and so on.

However this seems to have triggered you so hard that you are now slinging **** like some kind of halfling from heroes 2.

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mursie
Posts: 674

Re: [PVP]Scenario balance suggestion

Post#165 » Tue Feb 16, 2016 9:42 pm

bloodi wrote: No, we are just talking about the consequences it may bring
please enlighten me. What consequences does having ONE pug-only-que sc bring. How will this be detrimental to the game.

bloodi
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Re: [PVP]Scenario balance suggestion

Post#166 » Tue Feb 16, 2016 9:46 pm

mursie wrote:please enlighten me. What consequences does having ONE pug-only-que sc bring. How will this be detrimental to the game.
We already did, that was the point of telling you to read again and how you did not understand it at all. That is why i am telling you that you got so triggered that you are now in full lets swing at everyone mode.

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mursie
Posts: 674

Re: [PVP]Scenario balance suggestion

Post#167 » Tue Feb 16, 2016 9:48 pm

bloodi wrote:
mursie wrote:please enlighten me. What consequences does having ONE pug-only-que sc bring. How will this be detrimental to the game.
We already did, that was the point of telling you to read again and how you did not understand it at all. That is why i am telling you that you got so triggered that you are now in full lets swing at everyone mode.
kk thanks - i've already answered why that is hilarious.

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Druin
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Posts: 1120

Re: [PVP]Scenario balance suggestion

Post#168 » Tue Feb 16, 2016 9:48 pm

How about trying to discuss this topic without flaming eachother back and forth.
Pretty much always afk or tabbed out.

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Penril
Posts: 4441

Re: [PVP]Scenario balance suggestion

Post#169 » Tue Feb 16, 2016 9:49 pm

Druin to the rescue <3

bloodi
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Posts: 1725

Re: [PVP]Scenario balance suggestion

Post#170 » Tue Feb 16, 2016 9:53 pm

mursie wrote:kk thanks - i've already answered why that is hilarious.
And i already told you that you missed the point big time.

Back to square one i guesss.

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