TenTonHammer wrote:furthermore if you have tanks using mechanics like body blocking in a tank line and good positioning in an enclosed space to hold off attackers
what right is their for em/rift to render that useless?
Every thing should have counter. Rifting counters tank wall. Aoe push of bork/SM counters death circle around rifter. Good melee train with utility maim sorc death circle. Death circle have the brightest burn around 3 sec... But it channels.
What right to be alive absolute tanking has? The game is not about a bunker corner, it's about good team work of all classes and players. Some like you prefer to whine about imbalance of mechanic, dying in hellish fire alone, other prefer to gather in a pack and overcome with teamwork. Every side (D/O) has identical mechanic, everybody can use it for their goodness. Every can become complicated warmachine. But somehow died alone.
And again.. How you see overcoming of tank wall in tight 1st gate?
If you dig in this topic, there was the comment about rifting on live with LoS data. In live just a scratch on an earth could lead to bugged rifting, when target dont fly in exact point, or just don't rifted. If such bugged los data will be here (just an assumption), may I want to whine about it and demand rollback to previous rift version, how do you think?
Запаснаго плана нѣтъ - на всѣ Господня воля.
Мой запасный планъ - русскій авось, кокаинъ и пистоли.
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