Ranked solo has been in development for the last five years. It was released June 20th and allegedly has been "refined" over time. But from what I understand it's created a sloppy metric to which the powers that be like to use it for balancing classes and making changes.DemandredRED wrote: ↑Wed Jun 11, 2025 2:13 pm Would be an important addition to the game. Iam not sure if more pve content is really gonna pull in more new players. RoRs big advantage really is the pvp?
On the other hand some structured pvp would really help for long term motivation.
I'm sorry but I feel as though ranked has only complicated things within the game, especially when it comes to balance. And to nobody's surprise it hasn't gotten much better since release (ranked system). New UIs and interfaces sure, great. But now we're making game balancing changes for a scenario system that maybe 24-50 people play concurrently at peak after a big update or season introduction.
It feels a bit ironic, being a solo player and roamer advocate for so long, ultimately being ignored for class feedback, discluded from rank prior to the "every tank gets a super punt" era. But these communities are now influential in spear heading changes for class archetypes (Black orc changes, punt changes, shield DoK and WP changes). Come on.
I've been told so many times "games not a solo game, kick rocks", but then I see ranked solo getting updates and class changes as a result because ranked influencers have more "informed opinions".
TLDR; as someone who has played in return of reckoning for six years I've only seen it cause issues and usher in more problems than it was ever worth. And dont get me started on the use of nerfed buttons within these communities also the PR disaster that is the ranked discord.