Jaycub wrote:Giving them defensive pounce would make them the best guards in the game, for 99% of people that won't matter I guess.
Don't really need more anti CC things in the game when you get 30+ seconds of immunity for just about anything.
It's also a buff to order since they can RKD the BO before he cant jump back into gaurd range, destro doesn't have that luxury.
Isn't one of the biggest obstacles for these classes how buff stacking works in the game?
I thought the biggest obstacle was the sheer lack of utility compared to other tanks and a restrictive mechanic that didn't feel rewarding in any way.
With a Chosen, if you want parry chance, hit Suppression, it lasts 10s. Swordmaster, build to Improved Balance and use Eagle's Flight, which lasts 5 seconds.
Your next global needs to slow something? With a chosen, hit Dizzying Blow. Swordmaster, build to Improved Balance, ignoring Perfect Balance, then the global after that can slow something.
With the Black Orc at least, your first ability in the rotation debuffs armor, so you don't need to use Improved Balance to debuff. Swordmasters have most of their best stuff locked in Improved Balance, which really sucks.
Are there any old Swordmasters/Blorc that can detail the same eloquent and quite logical posts from Warhammer Alliance back in the day?
As for buff stacking, Nature's Blade at 15 points at 40 is 120 stat points iirc, it will supercede any buff besides a liniment (160 stat points), so that was never an issue on my Swordmaster, I don't know how others felt.
Defensive pounce? Why not. That sounds really cool, refreshing, and fun. Games need things like that to keep players interested and the meta shifting. If they changed nothing else, they would still be the worst choice for a group in sheer utility, but they would be the best guardbots. That sounds like a fair trade-off.
The wounds buff? Probably a great idea. Swordmasters and Blorcs have a few ways to heal their group already, a tank that could directly supplement the group's health would be nice, especially in solo queue scenarios without any role checks while queuing (fantastic idea by the way, Jaycub). Would it be too strong in a group? I don't know, let's try and test it, it sounds awesome.