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New RvR system vs Old RvR system Poll

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Poll: New RvR Vs Old RvR Mechanics

Poll ended at Fri Sep 18, 2015 2:56 am

Old RvR (All keeps always open)
117
50%
New RvR (1 zone at a time, current system)
119
50%
Total votes: 236

User avatar
Azarael
Posts: 5332

Re: New RvR system vs Old RvR system Poll

Post#281 » Wed Sep 16, 2015 4:01 pm

IPs can be spoofed very easily and some people have dynamic ones

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Penril
Posts: 4441

Re: New RvR system vs Old RvR system Poll

Post#282 » Wed Sep 16, 2015 4:05 pm

Azarael wrote:IPs can be spoofed very easily and some people have dynamic ones
Just give players a -50% penalty to XP/Inf/renown for the first 20 minutes after they log in. This will, at least, stop those players who log in just for a zone flip.

After 20 minutes they gain everything at a normal rate. After an hour they get a 50% bonus, and after 2 hours+ they gain a 100% bonus. This will make people WANT to stay in their realm and not switch characters constantly.

User avatar
Vdova
Posts: 555

Re: New RvR system vs Old RvR system Poll

Post#283 » Wed Sep 16, 2015 4:07 pm

Coryphaus wrote:Well that's the nature of free accs cause even if you put a timer to stop xrelming people can just make a second acc with toons of a diffrent realm and log that

At the same time it's possible for a "loosing faction" to dey a keep just by stealing bos
I would really know if there is anyone who play not because he likes the char or realm, but only to be the "X-realmer".
I thnk majorit of players already pick up theyr sides and grew a little bit hate to the oposite one :-)
Vdova - Witch elf princess of suffer and despair

User avatar
Azarael
Posts: 5332

Re: New RvR system vs Old RvR system Poll

Post#284 » Wed Sep 16, 2015 4:09 pm

Penril wrote:
Azarael wrote:IPs can be spoofed very easily and some people have dynamic ones
Just give players a -50% penalty to XP/Inf/renown for the first 20 minutes after they log in. This will, at least, stop those players who log in just for a zone flip.

After 20 minutes they gain everything at a normal rate. After an hour they get a 50% bonus, and after 2 hours+ they gain a 100% bonus. This will make people WANT to stay in their realm and not switch characters constantly.
Very next day....

"I'd like to know which idiot developer came up with this stupid change. I am a casual player and have a limited time per week to play, and I feel I am being punished unjustly by having reduced resource gain for half of my play time. Please fix this immediately."

Penril
Posts: 4441

Re: New RvR system vs Old RvR system Poll

Post#285 » Wed Sep 16, 2015 4:12 pm

Azarael wrote:
Penril wrote:
Azarael wrote:IPs can be spoofed very easily and some people have dynamic ones
Just give players a -50% penalty to XP/Inf/renown for the first 20 minutes after they log in. This will, at least, stop those players who log in just for a zone flip.

After 20 minutes they gain everything at a normal rate. After an hour they get a 50% bonus, and after 2 hours+ they gain a 100% bonus. This will make people WANT to stay in their realm and not switch characters constantly.
Very next day....

"I'd like to know which idiot developer came up with this stupid change. I am a casual player and have a limited time per week to play, and I feel I am being punished unjustly by having reduced resource gain for half of my play time. Please fix this immediately."
If you can't play for more than 20 minutes after logging in, this is the wrong genre of game for you.

Still, maybe you could give them the penalty ONLY IN RVR LAKES. But the penalty would not apply in SCs or PvE. After all, if a player can only play for 20 minutes that gives him barely enough time to do 1 or 2 SCs, tops. 20 minutes is soo short for RvR.

Also, the aim is to stop zerging. And zerging only happens in the RvR lake, not SCs.

Ossos
Banned
Posts: 138

Re: New RvR system vs Old RvR system Poll

Post#286 » Wed Sep 16, 2015 4:17 pm

I think is a good ideia to introduce the timer we used to have in live, if the ppl wana do a fast x-realm they need to make an 2nd acount and lvl the toon or wait for the timer.

But the most important thing here is to make a point that x-realming is not a normal way to play this game, maybe you can fix the x-realm chat too :) does not seems correct we can chat with order or vice versa.
Last edited by Ossos on Wed Sep 16, 2015 4:23 pm, edited 1 time in total.

User avatar
dkabib
Posts: 408

Re: New RvR system vs Old RvR system Poll

Post#287 » Wed Sep 16, 2015 4:19 pm

Ossos wrote:I think is a good ideia to introduce the timer we used to have in live, if the ppl wana do a fast x-realm they need to make an 2nd acount and lvl the toon or wait for the timer.

But the most important thing here is x-realming is not a normal way to play this game, maybe you can fix the x-realm chat too :) does not seems correct we can chat with order or vice versa.
I actually enjoy being able to talk with the other realm. As long as it doesn't become a trollers issue. For now, it is a nice roleplay addition, and people seems to enjoy it in general.
Vanhorts

User avatar
Bignusty
Posts: 454

Re: New RvR system vs Old RvR system Poll

Post#288 » Wed Sep 16, 2015 4:47 pm

Ossos wrote:I think is a good ideia to introduce the timer we used to have in live, if the ppl wana do a fast x-realm they need to make an 2nd acount and lvl the toon or wait for the timer.

But the most important thing here is to make a point that x-realming is not a normal way to play this game, maybe you can fix the x-realm chat too :) does not seems correct we can chat with order or vice versa.
Play X-realm is not a normal way to play this game yes so we need to reflect about this problem.

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Sulorie
Posts: 7461

Re: New RvR system vs Old RvR system Poll

Post#289 » Wed Sep 16, 2015 4:49 pm

Penril wrote:
Just give players a -50% penalty to XP/Inf/renown for the first 20 minutes after they log in. This will, at least, stop those players who log in just for a zone flip.

After 20 minutes they gain everything at a normal rate. After an hour they get a 50% bonus, and after 2 hours+ they gain a 100% bonus. This will make people WANT to stay in their realm and not switch characters constantly.
What happens when your game crashes or you get dc? Do you keep the bonus?
Dying is no option.

Sulorie
Posts: 7461

Re: New RvR system vs Old RvR system Poll

Post#290 » Wed Sep 16, 2015 4:53 pm

Add incentives to play the underdog side. Xrealming is no problem, it's a solution.
Mythic just went not far enough with aao. They added rewards but they missed to add mechanics for the outnumbered side to split the zerg and to slow down keep takes.
Last edited by Sulorie on Wed Sep 16, 2015 5:00 pm, edited 1 time in total.
Dying is no option.

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