Original post:
Spoiler:
Some things that I can't seem to find an answer too...
When a critical hit is scored on an player does toughness reduce the base damage (then critical damage is calculated), or is it applied to the critical damage as a whole?
Ex: You hit a player with 500 toughness with a skill that has a base damage of 500 and when crits does 750 damage.
Scenario 1: 500 damage is reduced by 100 from toughness and results in a 600 damage crit.
Scenario 2: The 750 damage crit is reduced by 100 from toughness and results in 650 damage.
How does toughness interact with DoT effects? For instance chillwind. Each 5 int increases it's total damage by only 1 dps, but it hits 3 times. Does toughness only reduce the damage as a whole? Or is it applied to each tick fully? Meaning that 5 toughness would reduce the damage of the skill by 3, while 5 int only increases the damage by 1.
When a critical hit is scored on an player does toughness reduce the base damage (then critical damage is calculated), or is it applied to the critical damage as a whole?
Ex: You hit a player with 500 toughness with a skill that has a base damage of 500 and when crits does 750 damage.
Scenario 1: 500 damage is reduced by 100 from toughness and results in a 600 damage crit.
Scenario 2: The 750 damage crit is reduced by 100 from toughness and results in 650 damage.
How does toughness interact with DoT effects? For instance chillwind. Each 5 int increases it's total damage by only 1 dps, but it hits 3 times. Does toughness only reduce the damage as a whole? Or is it applied to each tick fully? Meaning that 5 toughness would reduce the damage of the skill by 3, while 5 int only increases the damage by 1.