They need to make WE/WH dps builds very very strong in solo again.
Right now WE/WH is near useless until fully geared at max level and even then they aren't all that.
Regen dps/tanks and Dps healers existed forever but back in the day WE and WH had that much damage they could still kill them. This made running around as full def tard risky because you could get blown up at any moment by a stealther and it took you a long time to actually kill something, leaving you at risk for longer than someone who has a super fast kill time (remember how many WL/SH you used to see running around with super fast kill times? you dont see that anymore!).
Without that balance of super bursty stealth classes in the mix, the whole meta is ruined. Deftard is no longer slow and risky but basically becomes the meta for solo play.
This is nothing new though, this has been the state of solo play for maybe close to 10 years. You don't need to rebalance the whole game. Just fix this one issue. Monstro Maras/Keg Engis been around since the beginning of the game but they werent promised the same level of unkillable as they are today. Even though both builds have actually been majorly nerfed a lot since then...they are more unkillable in todays meta than the meta of the old days. That says everything about what we need to do to fix the state of solo play.
Devs are killing soloing
Re: Devs are killing soloing
Skill issue
80+ | Chosen | BG | BO | Knight | IB | Choppa | Zealot | DoK | Shaman | AM | RP | WP |
40+ | SM | SL | Engi | Mara |
40+ | SM | SL | Engi | Mara |
Who is online
Users browsing this forum: No registered users and 103 guests



