The stealth timer was purely a vindictive nerf. It hit WH/WE equally and yet appears to be one of the poorer decisions made. The Dev who did it, displayed an inherent bias against a stealth classes. Several ideas on how to adjust it have been proposed but again there is only hope that they will listen.
Sac stab will be meh for the most part and will still be anemic compared to BAL. Thats another story though.
[PTS] WE/WH Feedback
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abezverkhiy
- Posts: 666
Re: [PTS] WE/WH Feedback
Vindictive is a precisely chosen word. They do not know neither WE nor WH class. They butcher us because a few snowflakes consistently whined on forums in the last 3 months.Shogun4138 wrote: Mon Aug 03, 2026 3:52 am The stealth timer was purely a vindictive nerf. It hit WH/WE equally and yet appears to be one of the poorer decisions made. The Dev who did it, displayed an inherent bias against a stealth classes. Several ideas on how to adjust it have been proposed but again there is only hope that they will listen.
Sac stab will be meh for the most part and will still be anemic compared to BAL. Thats another story though.
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FeelFreeToDie
- Posts: 50
Re: [PTS] WE/WH Feedback
Already miss those times :> cant wait for "nerf magus into the ground" threads :>abezverkhiy wrote: Mon Aug 03, 2026 11:07 amVindictive is a precisely chosen word. They do not know neither WE nor WH class. They butcher us because a few snowflakes consistently whined on forums in the last 3 months.Shogun4138 wrote: Mon Aug 03, 2026 3:52 am The stealth timer was purely a vindictive nerf. It hit WH/WE equally and yet appears to be one of the poorer decisions made. The Dev who did it, displayed an inherent bias against a stealth classes. Several ideas on how to adjust it have been proposed but again there is only hope that they will listen.
Sac stab will be meh for the most part and will still be anemic compared to BAL. Thats another story though.
Re: [PTS] WE/WH Feedback
Reducing the invisibility duration is acceptable only if the number of available spots to wait out the timer is adjusted to match that change. The original zone design took this timer into account, something that will no longer be the case with this patch.
A change is good if it takes the whole into account, which is not the case with this decision.
A change is good if it takes the whole into account, which is not the case with this decision.
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abezverkhiy
- Posts: 666
Re: [PTS] WE/WH Feedback
And guess who will start them? Same people who asked to cull us. Same PVEdoor heroes.FeelFreeToDie wrote: Mon Aug 03, 2026 11:16 amAlready miss those times :> cant wait for "nerf magus into the ground" threads :>abezverkhiy wrote: Mon Aug 03, 2026 11:07 amVindictive is a precisely chosen word. They do not know neither WE nor WH class. They butcher us because a few snowflakes consistently whined on forums in the last 3 months.Shogun4138 wrote: Mon Aug 03, 2026 3:52 am The stealth timer was purely a vindictive nerf. It hit WH/WE equally and yet appears to be one of the poorer decisions made. The Dev who did it, displayed an inherent bias against a stealth classes. Several ideas on how to adjust it have been proposed but again there is only hope that they will listen.
Sac stab will be meh for the most part and will still be anemic compared to BAL. Thats another story though.
I have many alts and when I resumed playing my WH a year+ I noticed that I lost most of my knowledge and WE's had fun time with me. OK, I said to myself, let's study it. I spent some time watching WH videos, I spent some time watching WE videos, read forum and career builder. Then I respeced my WH, made a few changes to my build and gear and voila! I started killing WE's one after another.
But we have another breed of players too who will always be coming and whining instead of learning and winning.
Re: [PTS] WE/WH Feedback
Don't nerf Magus plx. 3000 DPS is no issue it's a feature. I play Magus solo now because it pisses Defs of if we play solo. They can't handle it if people don't comply to their dictate. RP is also an option and Zeal I think.
Re: [PTS] WE/WH Feedback
I already notice the usual suspects have swapped over to def magusFeelFreeToDie wrote: Mon Aug 03, 2026 11:16 am
Already miss those times :> cant wait for "nerf magus into the ground" threads :>
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FeelFreeToDie
- Posts: 50
Re: [PTS] WE/WH Feedback
Surprise-surprise. i bet there is more :>salazarn wrote: Mon Aug 03, 2026 12:15 pmI already notice the usual suspects have swapped over to def magusFeelFreeToDie wrote: Mon Aug 03, 2026 11:16 am
Already miss those times :> cant wait for "nerf magus into the ground" threads :>
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Re: [PTS] WE/WH Feedback
Meta players who reroll at the slightest nerf to the next meta class complaining about forum warriors.salazarn wrote: Mon Aug 03, 2026 12:15 pmI already notice the usual suspects have swapped over to def magusFeelFreeToDie wrote: Mon Aug 03, 2026 11:16 am
Already miss those times :> cant wait for "nerf magus into the ground" threads :>
This forum has more drama than /1
Re: [PTS] WE/WH Feedback
that stealth nerf is way overkill gonna make me and others play another char
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