Post#49 » Wed Jul 29, 2026 1:31 pm
Throwing my hat in the ring on this conversation as someone with a WH and WE both above 60rr.
Solo kills and group play both come easier to witch hunter. A few things of note:
While Witch Elf does have pounce, it very seldomly actually works to place you within usable melee range of your target. The skill is a decent escape tool if there are other hostile targets nearby, but it is far from being consistently useful.
Witch hunter has 3 ranged finishers (DG, Abso and TBP.) Which are spammable due to flowing accusations. The witch hunter community regularly talks about how you can no-skill smash absolution over and over at range with a 25% crit increase tactic to boot.
Witch elf has one. (OYK)
Sac stab damage is front loaded, and while it can see damage spikes as high as 3k, regular performance does not reach this, on my WH conversely. BAL is easier to use and generates strong kill pressure as each dot can crit, I've seen instances of BAL doing 5-6k damage on its own through its duration.
WH is the entry level easy and fun assassin, WE requires melee range for everything and would be useless without every bit of the kit it has now compared to WH.