Iam kinda positive about all changes, no major rework but a slight buff overall. well described by author.
ST sorc always had this one tactic of choice and now it is most likely will be the 2s CD reducer. no more waiting/filling between main rotation, can start all over right after you finished previous.
I wish tactic for unbreakable root worked as fully unbreakable/unremovable, not just from damage. the much needed escape tool is only 50% power, not really worth it like this.
[PTS] Sorc feedback
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Re: [PTS] Sorc feedback
Honestly, as a Sorcerer player, I feel completely shafted compared to the changes Magus and Engineer received. It feels like this class got the absolute bare minimum in terms of changes, almost as if the developers couldn't be bothered.
In the end, my build won't change one bit because these additions simply aren't worth it. It's nothing more than a small quality-of-life patch.
The worst part is that the class's damage isn't even anything special, and its toolkit is among the weakest in the game.
Meanwhile, DPS healers,the real balance problem in RoR,got absolutely nothing.
In the end, my build won't change one bit because these additions simply aren't worth it. It's nothing more than a small quality-of-life patch.
The worst part is that the class's damage isn't even anything special, and its toolkit is among the weakest in the game.
Meanwhile, DPS healers,the real balance problem in RoR,got absolutely nothing.
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