Tbh I was expecting a bigger change. Some of the buffs are nice like the one to agonizing torrent but i was hoping to see a bigger class mechanic change.
Pets will still feel underwhelming and used mostly for the buff/debuffs. Pet damage was not really an issue. I feel like devs lost a big opportunity on making the daemon/turrets placement a bit more strategic and game changing.
Daemon/turret targeted placement + some changes to the behavious of the pets with the buffs/debuffs could had been fun specially given the new teleport skill for the magus. Additionally, spending a GDC on summoning a daemon/turret is costly enough (given that we now have 2 skills that kills them) to warrant a change to the core tactic that removes the castime from them and reduces the ap cost of relocation. This tactics effects should be by default and we should not have to spent a now even more costly tactic slot for such a basic quality feature.
Another change I would propose would be merging Fiery Winds + Infernal Pain tactics. They basically do something similar and the only difference is that one is a career tactic and the other one is core. This would mean creating a new career tactic for Havoc path.
MAGUS Patch : i love it
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Re: MAGUS Patch : i love it
At the same time, Shadow Warrior is completely busted right now, so it’s perfectly normal for it to get nerfed today. People need to stop complaining when a class is so overtuned that it becomes annoying for everyone else.
As for Magus, I don’t think the daemons are nearly as irrelevant as some people claim. There’s now genuine synergy between the Magus’s abilities and his daemons, especially through the reduction of the daemons’ ability cooldowns. It’s up to us to test it properly and see what this actually leads to, but it definitely looks very interesting.
For example, in PBAoE, when you play with the Blue Horror and use Warpfire, the daemon becomes a meaningful source of additional damage. On top of that, it also increases your defenses against ranged attacks.
The Flamer also seems to have some serious potential, especially with the possibility of reducing its cooldowns twice.
As for Magus, I don’t think the daemons are nearly as irrelevant as some people claim. There’s now genuine synergy between the Magus’s abilities and his daemons, especially through the reduction of the daemons’ ability cooldowns. It’s up to us to test it properly and see what this actually leads to, but it definitely looks very interesting.
For example, in PBAoE, when you play with the Blue Horror and use Warpfire, the daemon becomes a meaningful source of additional damage. On top of that, it also increases your defenses against ranged attacks.
The Flamer also seems to have some serious potential, especially with the possibility of reducing its cooldowns twice.
Re: MAGUS Patch : i love it
Same reason they didn't before this patch. Ugly AF dress wearing plate riders.eigner93 wrote: Fri Jul 24, 2026 7:22 pm Not much to discuss other than, why would anyone not reroll to magus.
Aefa Aefa, Runepriest
Weniket, Warrior Priest
Ploof, Shaman
Weniket, Warrior Priest
Ploof, Shaman
Re: MAGUS Patch : i love it
This is why I could never get into Engineer and was literally the only change I was hoping for.Mishas wrote: Sat Jul 25, 2026 12:41 pm Additionally, spending a GDC on summoning a daemon/turret is costly enough (given that we now have 2 skills that kills them) to warrant a change to the core tactic that removes the castime from them and reduces the ap cost of relocation. This tactics effects should be by default and we should not have to spent a now even more costly tactic slot for such a basic quality feature.
Aefa Aefa, Runepriest
Weniket, Warrior Priest
Ploof, Shaman
Weniket, Warrior Priest
Ploof, Shaman
Re: MAGUS Patch : i love it
SH is just as, if not more busted than SW yet it seems to have come off just fine.chook06 wrote: Sat Jul 25, 2026 7:51 pm At the same time, Shadow Warrior is completely busted right now, so it’s perfectly normal for it to get nerfed today. People need to stop complaining when a class is so overtuned that it becomes annoying for everyone else.
Aefa Aefa, Runepriest
Weniket, Warrior Priest
Ploof, Shaman
Weniket, Warrior Priest
Ploof, Shaman
Re: MAGUS Patch : i love it
For roam/ pug / sc yes. I think they are talking rvrgisborne wrote: Sat Jul 25, 2026 7:55 pmSH is just as, if not more busted than SW yet it seems to have come off just fine.chook06 wrote: Sat Jul 25, 2026 7:51 pm At the same time, Shadow Warrior is completely busted right now, so it’s perfectly normal for it to get nerfed today. People need to stop complaining when a class is so overtuned that it becomes annoying for everyone else.
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