lumpi33 wrote: Fri Jun 26, 2026 4:02 pm
I'm surprised that people are asking for more utility. The BG has a ton of utility. They have the strongest kd in the game with 5s. They have mega punt, they can have 5s cool down reduction for the group, they can have 50% block shield channel, they can have 25% block or disrupt with only one tactic at full hate, they have self absorbs, they can have a 45% (percent!) tough buff for 20s, they have armor and other debuffs as well, aoe root, they have one of the best M1 to self heal and lots of other good stuff. What else do you want? Sounds like a hell of a toolkit.
Bottom line: They can be build ultra defensive. If you give them more damage it would be broken op.
They never will be broken OP with their current kit. Why? Because in smaller fights (1v1, 1v2) it takes quite some time to reach 100 Hatred and that's where you want, or even need to be. They have to either go defensive of offensive. They can't have both because they require different tree investments and stats. DMG is entirely focused on a crit build, which is what the dps tree provides you with - while tank focuses on toughness/avoidance from middle. Can't get all the things from dmg tree + parry/toughness from middle because you're short 1 point. On top of that, typical tank problem, if your damage is not magical you'll have to invest into WS which already is a build killer because you can't get high str/ws/crit/defense on a tank. Even if BG goes full glass with Focused offense etc. their damage is not threatening especially at the start without Hatred because armor debuff needs 75 or 100 to be meaningful.
Regarding all the utility: Yes on paper BG has amazing utility and debuffs/buffs. But in practice it doesn't work (partially due to GCD increases) because by the time you're done buffing and debuffing your stuff is already running out again, that is if nothing gets parried in the first place. Look at the crit tactic, it's 15% for 5 sec after spending Hatred. 5 sec, of which you lose 1.5 sec because you're on GCD right after using a spender, leaves you with 3.5 sec which is exactly 2 abilities. So in theory every 3. ability has to spend Hatred, sometimes you might not even gain enough to do so and on top of that you want to be at 100 so you spending all the time means you will have less potent abilities and less parry/block/disrupt from tactics. Every other tank gets casual 10-20% crit for no effort at all. Another thing is let's say you're at 100 and now use KD, move behind your target to Furious Howl+Crimson Death which blows 60 of your Hatred away and you're now at 40-50 which means a lot of defense from tactics is gone. You're essentially just trolling yourself constantly by spending Hatred when you don't have it back to full almost immediately. Every spender feels like a no-no-don't-press button.
Megapunt isn't even great in comparison anymore. It goes the furthest but has the least airtime compared to other tanks so less CC. Also lower arc so it's harder to punt someone up a hill or over an obstacle. Block channel gets interrupted by any challenge which is why nobody uses it (same for BO channel). Self absorb is also around 600 when you don't invest on right tree (can't do that when you're DPS) + costs precious Hatred and has 10s CD.
I don't play BG anymore since tank rework but even if their dmg was buffed by 50% across the board they still wouldn't be the menace people think of. The channel specifically is just so sad to use compared to other tanks. Plus it's a tank, just walk away from them lol.