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Nerf WH/WE into the ground

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Farrul
Posts: 853

Re: Nerf WH/WE into the ground

Post#201 » Sat Jun 20, 2026 11:01 am

FeelFreeToDie wrote: Sat Jun 20, 2026 10:49 amWhen i just start playing RoR i was thinking this is a bug and making bug report- devs said "work as intended", so everything fine :]

P.S. its also make flanking tactic work from every position.

P.S.S. what have i done xD
It stands to reason this shouldn't be a feature on a 100% armor pen, spammable attack, its truly sad if they said that because it proves balance is not a priority then in RoR. I hope this isn't the case.

Conditional requirement on these skills are there for a reason.

With Swift Movement synergy this is busted beyond belief, how could anyone argue.

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Krima
Posts: 662

Re: Nerf WH/WE into the ground

Post#202 » Sat Jun 20, 2026 12:12 pm

Farrul wrote: Sat Jun 20, 2026 11:01 am
FeelFreeToDie wrote: Sat Jun 20, 2026 10:49 amWhen i just start playing RoR i was thinking this is a bug and making bug report- devs said "work as intended", so everything fine :]

P.S. its also make flanking tactic work from every position.

P.S.S. what have i done xD
It stands to reason this shouldn't be a feature on a 100% armor pen, spammable attack, its truly sad if they said that because it proves balance is not a priority then in RoR. I hope this isn't the case.

Conditional requirement on these skills are there for a reason.

With Swift Movement synergy this is busted beyond belief, how could anyone argue.
Working as intended. It's been like that for 20+ years.

The stat buff isn't that great. It doesn't stack with the PA buff or the Triumph buff. Initiative also doesn't stack with Kiss of Agony or the Victorious buff, since anyone playing this class and going up the Treachery tree would use Kiss of Agony anyway.

You do know that anyone can parry or block attacks from the front, right? Good players always try to stay behind their opponent, no matter what. With how easy it is to get parry these days, this skill is very overrated.

In all these years, both on the forums and in-game, you're the only person I've seen complain that Swift Movements is OP. Every WE knows how the tactic works, yet somehow you've convinced yourself that it's godlike and overpowered.

Sure, report it or ask for a nerf. :roll:

Not a single WE is using this tactic because of the stat buffs, whether they stack or not.
Krima -
1.347 Solo Ranked games played. :?

lumpi33
Posts: 568

Re: Nerf WH/WE into the ground

Post#203 » Sat Jun 20, 2026 1:33 pm

Krima wrote: Sat Jun 20, 2026 12:12 pm
Farrul wrote: Sat Jun 20, 2026 11:01 am
FeelFreeToDie wrote: Sat Jun 20, 2026 10:49 amWhen i just start playing RoR i was thinking this is a bug and making bug report- devs said "work as intended", so everything fine :]

P.S. its also make flanking tactic work from every position.

P.S.S. what have i done xD
It stands to reason this shouldn't be a feature on a 100% armor pen, spammable attack, its truly sad if they said that because it proves balance is not a priority then in RoR. I hope this isn't the case.

Conditional requirement on these skills are there for a reason.

With Swift Movement synergy this is busted beyond belief, how could anyone argue.
Working as intended. It's been like that for 20+ years.

The stat buff isn't that great. It doesn't stack with the PA buff or the Triumph buff. Initiative also doesn't stack with Kiss of Agony or the Victorious buff, since anyone playing this class and going up the Treachery tree would use Kiss of Agony anyway.

You do know that anyone can parry or block attacks from the front, right? Good players always try to stay behind their opponent, no matter what. With how easy it is to get parry these days, this skill is very overrated.

In all these years, both on the forums and in-game, you're the only person I've seen complain that Swift Movements is OP. Every WE knows how the tactic works, yet somehow you've convinced yourself that it's godlike and overpowered.

Sure, report it or ask for a nerf. :roll:

Not a single WE is using this tactic because of the stat buffs, whether they stack or not.
Maybe it is. That makes however the Swift Movement tactic VERY powerful and doesn't explain why there are +300 stats on it without any drawback.

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Sever1n
Posts: 612

Re: Nerf WH/WE into the ground

Post#204 » Sat Jun 20, 2026 3:27 pm

Weaponskill buff is a joke when every 20sec u can have series of armor ignoring facestabs. Just little bonus for autos. Wes can ignore WS stat entirely, series of dots and wb magick, aw and sacrificial basically pure. WEs have 1 spare slot where they can put it, but dont think they even need it. Only build WE need ws is aoe, but nobody need aoe WE. Teoretically both classes should need WS to work as melles against armor, but WE for some reason can ignore that completely, WH partially. Other melle classes usually go ws talis and slot str tactic when WE can have extra slot. Thats one tiny part why WE broken atm. But again theres no balance to begin with, so why bother.
Noximilien - AM, Severi - SM, Ravandin - SW, Celebor - WL, Ernwald - WH, Demandred - BG, Mesana - Sork, Beliar - DoK.

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