Help WP

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Cullenn
Posts: 12

Help WP

Post#1 » Mon Jun 15, 2026 6:53 pm

This post is more about 2h WP since i main it... Let's see start. So, i would like to request some kind of gap closer for the Warrior Priest class, let's be honest, WP DPS isn't very good. We die to anything, we lack all stats overall, even when roaming or small scale we have no defense against ranged DPS, while in roam there are solo magus, squigs, shamans, all other dps has some gap closer while we don't. We lack alot of wounds, which the buff was nerfed and it is an enchantment which can be removed, i understand some people will say it is not a class for solo or i should just main healer, but then why it exists if our only viable builds depends on being offensive due to self-healing from divine assault which can be easily broken, and we have no gap closer while other classes just have them and ranged dps/mages crush us? In scs and small scale combat the DPS are almost all ranged unless it's premade. So i'd like to request some help and maybe comments of how to help this class, it is not fine. And before y'all say healer class shouldn't do damage, here is one from a shaman, any AMs can do the same?
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shaman damage in 10 seconds of fight. (forgot to picture the time).
shaman damage in 10 seconds of fight. (forgot to picture the time).
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lemao
Posts: 437

Re: Help WP

Post#2 » Mon Jun 15, 2026 7:29 pm

Daily reminder that ror is not a solo game and dps wp is completely fine in small scale.

Cullenn
Posts: 12

Re: Help WP

Post#3 » Mon Jun 15, 2026 7:31 pm

lemao wrote: Mon Jun 15, 2026 7:29 pm Daily reminder that ror is not a solo game and dps wp is completely fine in small scale.
Not a solo game with solo shaman, squigs, magus, wes, etc. What is your point on it?

lemao
Posts: 437

Re: Help WP

Post#4 » Mon Jun 15, 2026 7:32 pm

Cullenn wrote: Mon Jun 15, 2026 7:31 pm
lemao wrote: Mon Jun 15, 2026 7:29 pm Daily reminder that ror is not a solo game and dps wp is completely fine in small scale.
Not a solo game with solo shaman, squigs, magus, wes, etc. What is your point on it?
My point is the game should not be balanced around 1vs1, it should be balanced around group/warband play.

Cullenn
Posts: 12

Re: Help WP

Post#5 » Mon Jun 15, 2026 7:33 pm

lemao wrote: Mon Jun 15, 2026 7:32 pm
Cullenn wrote: Mon Jun 15, 2026 7:31 pm
lemao wrote: Mon Jun 15, 2026 7:29 pm Daily reminder that ror is not a solo game and dps wp is completely fine in small scale.
Not a solo game with solo shaman, squigs, magus, wes, etc. What is your point on it?
My point is the game should not be balanced around 1vs1, it should be balanced around group/warband play.
Then complain about solo classes not someone asking for a gap closer in a melee dps.

lemao
Posts: 437

Re: Help WP

Post#6 » Mon Jun 15, 2026 7:46 pm

Cullenn wrote: Mon Jun 15, 2026 7:33 pm
lemao wrote: Mon Jun 15, 2026 7:32 pm
Cullenn wrote: Mon Jun 15, 2026 7:31 pm

Not a solo game with solo shaman, squigs, magus, wes, etc. What is your point on it?
My point is the game should not be balanced around 1vs1, it should be balanced around group/warband play.
Then complain about solo classes not someone asking for a gap closer in a melee dps.
I am not complaining about solo classes, DPS WP is S tier in group play and does not need a gap closer on top of everything he already has.

Cullenn
Posts: 12

Re: Help WP

Post#7 » Mon Jun 15, 2026 7:51 pm

lemao wrote: Mon Jun 15, 2026 7:46 pm
Cullenn wrote: Mon Jun 15, 2026 7:33 pm
lemao wrote: Mon Jun 15, 2026 7:32 pm

My point is the game should not be balanced around 1vs1, it should be balanced around group/warband play.
Then complain about solo classes not someone asking for a gap closer in a melee dps.
I am not complaining about solo classes, DPS WP is S tier in group play and does not need a gap closer on top of everything he already has.
Then it should just stay like this, especially when even in small scale combat the majority of DPS are ranged? it would be usefull in group play too considering DoK has the slow on his damage aura.

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live4treasure
Posts: 376

Re: Help WP

Post#8 » Mon Jun 15, 2026 10:56 pm

It's either divine assault, or a gap closer, brother.

But if you really, really want to be able to close gaps, use this combo:
Rootbreak + Flee + AP pot. You can even use two AP pots, if you run out of AP from the first.

Otherwise, your mobility comes from tanks with LTC, which is of course irrelevant to you in solo.
Giladar - rr 82 DPS AM

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Cullenn
Posts: 12

Re: Help WP

Post#9 » Mon Jun 15, 2026 11:54 pm

live4treasure wrote: Mon Jun 15, 2026 10:56 pm It's either divine assault, or a gap closer, brother.

But if you really, really want to be able to close gaps, use this combo:
Rootbreak + Flee + AP pot. You can even use two AP pots, if you run out of AP from the first.

Otherwise, your mobility comes from tanks with LTC, which is of course irrelevant to you in solo.
At the moment yes that is the only way, but WP had a gap closer before and for some reason it was removed, while ranged classes are dominating especially in solo, so it's okay for to keep dominating solo like this? All melee dps have a gap closer, WP do not.

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live4treasure
Posts: 376

Re: Help WP

Post#10 » Fri Jun 19, 2026 9:44 pm

Cullenn wrote: Mon Jun 15, 2026 11:54 pm
live4treasure wrote: Mon Jun 15, 2026 10:56 pm It's either divine assault, or a gap closer, brother.

But if you really, really want to be able to close gaps, use this combo:
Rootbreak + Flee + AP pot. You can even use two AP pots, if you run out of AP from the first.

Otherwise, your mobility comes from tanks with LTC, which is of course irrelevant to you in solo.
At the moment yes that is the only way, but WP had a gap closer before and for some reason it was removed, while ranged classes are dominating especially in solo, so it's okay for to keep dominating solo like this? All melee dps have a gap closer, WP do not.
You've probably heard this said multiple times, and to the displeasure of solo players, but if the class is underpowered in solo, but good in group play, then yes, it's okay for them to keep dominating solo like this. Solo is a sidequest, an extra game mode that is not really actively balanced around.

If you were to really get into the details, then you'd say, is it ok for a melee dps to have a spammable cleanse and an ability that, if it connects, can heal you back to full in 3 seconds? That's very, very not okay. That's ridiculous for a melee dps, in fact. But the truth is that this line of reasoning just utterly doesn't matter. It truly is a teamplay based game, and since WP is currently considered to be in the highest tier of viability for said group play (SCs, city), then changing it in such a way as to give you a speed boost would make it overpowered in those game modes.

Thus, the only way it can be done reasonably, is if it comes at the cost of something else in the archetype. Even if someone did decide to give you a gap closer, are you sure you would still enjoy the class, given the cost you would need to pay elsewhere in its kit? What if you ended up getting a massive nerf to Divine Assault, for example, in exchange for the speed bonus?

If solo is all you want to play with your WP, then I sympathize with your situation, but the simple truth is that there are things that exist within this game that extend beyond your situation.

P.S. If you still insist on playing WP in solo, consider playing as shield WP, using the shield that speeds you up upon being hit. Or making use of a similar renown ability with a 2h. Everything has an opportunity cost, though.
Giladar - rr 82 DPS AM

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