T1 is basically the most cooked tier by a mile and a half. You're realistically only in it for a few hours, so the scenarios are slim and the RvR is dramatically imbalanced almost 100% of the time. The simple act of running to an act hub can take so long that by the time you get there and started on a quest, a scenario will finally pop and now you're 2 levels further in progression. By the time that players hit T2 though, you have relatively balanced encounters, scenario queues are healthy, there's a lot to keep you busy.
So, my question is, how do we most effectively just avoid the 10 minute queue times and one-sided RvR farms that occur in T1 and just get ourselves into T2 where there's actually something to do in PvP?
Quickest and most efficient way to SKIP T1?
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Re: Quickest and most efficient way to SKIP T1?
Grind pve, use blue mainstat talismans and cheap white gear from chapters. And most importantly, find the Lucky Gobbo that roams between chapter 1 and 2 in every pairing which will give you a 6hr +50% xp boost. If you truly just grind, one gobbo would be enough.Prismo wrote: Sat Jun 13, 2026 2:27 am T1 is basically the most cooked tier by a mile and a half. You're realistically only in it for a few hours, so the scenarios are slim and the RvR is dramatically imbalanced almost 100% of the time. The simple act of running to an act hub can take so long that by the time you get there and started on a quest, a scenario will finally pop and now you're 2 levels further in progression. By the time that players hit T2 though, you have relatively balanced encounters, scenario queues are healthy, there's a lot to keep you busy.
So, my question is, how do we most effectively just avoid the 10 minute queue times and one-sided RvR farms that occur in T1 and just get ourselves into T2 where there's actually something to do in PvP?
You can do sacellum/sewers at 15 -- ask in /5 and someone will carry you for a mentor mark.
IC has easiest grinding, you can do the lvl9 mobs outside (west and south) of sacellum from 7-15.
Re: Quickest and most efficient way to SKIP T1?
If you take the time to read all the quest text, talk to NPCs, read the Tome of Knowledge unlocks, explore the first zone of your pairing, try out most of the PQs and spend a few levels in RVR, it could take a lot more than just a few hours lol.
To avoid "1-sided RVR farms" I don't just rush to RVR and only do RVR for the entire time. When theres a zerg, and we don't have enough on our side to fight back, I'll go do quests like scouting quests or pve quests, run some scenarios, venture into some lairs and other content. Then when it gets a bit more even, I'll dip back into RVR.
Levels 1-16 is all Tier 1, so there is plenty of time to get full influence and grab 10-15 reknown.
To avoid "1-sided RVR farms" I don't just rush to RVR and only do RVR for the entire time. When theres a zerg, and we don't have enough on our side to fight back, I'll go do quests like scouting quests or pve quests, run some scenarios, venture into some lairs and other content. Then when it gets a bit more even, I'll dip back into RVR.
Levels 1-16 is all Tier 1, so there is plenty of time to get full influence and grab 10-15 reknown.
Re: Quickest and most efficient way to SKIP T1?
Interesting that you find T1 RvR one-sided, when T4 is even more of that but a worse experience bc of different levels of organization and gear gap. Perhaps you just want to do nothing but scenarios and reroll at 40? In that case queue for scenarios in T1 and do PvE quests in between.
Personally I like T1 RvR and don't queue scenarios in T1, the opposite of what I do in T2-4. Unlike in T4 you can always do something productive since locking zones is based on influence from boxes, not taking a keep. So you can hinder the other team by taking BOs, running boxes in another zone, capturing their supply boxes, etc.
Personally I like T1 RvR and don't queue scenarios in T1, the opposite of what I do in T2-4. Unlike in T4 you can always do something productive since locking zones is based on influence from boxes, not taking a keep. So you can hinder the other team by taking BOs, running boxes in another zone, capturing their supply boxes, etc.
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