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Patch Notes 03/04/2026

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Aethilmar
Posts: 813

Re: Patch Notes 03/04/2026

Post#111 » Thu Apr 09, 2026 11:59 pm

This lockout/debuff system is fundamentally broken. I logged in to a destro character who was in the warcamp in an inactive zone and never left said warcamp. He received renown from the previous day when fighting.

Swapped over to my Order characters and 90-minute debuff.
Aethilmar 8x SM
Aenean 8x AM
Vusean 8x Chosen
Culwych 8x Magus
... and a host of others ...

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Wdova
Posts: 801

Re: Patch Notes 03/04/2026

Post#112 » Sat Apr 11, 2026 7:59 pm

I miss the feel of weapon progression. I´m leveling my knight and all I got from rr 34 to rr 52 2h weapon was 8 toughnes, 10 wounds and bit higher DPS. Still same 4% reduction to get crit, still 4% reduced armor penetration. I have zero intention to make an upgrade and spent 800 crests for it. Seriously.
"Quickness is the essence of the war."

Sun Tzu

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Fey
Posts: 1019

Re: Patch Notes 03/04/2026

Post#113 » Sun Apr 12, 2026 2:09 am

While it is a bummer to have relatively flat gear progression, it is better for retaining new players. Ruin for tanks is a good example. It has an armor set bonus, and %7 block at least. That's a nice option to have available early.
Fley - Zealot Domoarigobbo - Shaman
Squid - Squig Squit - B.O.
Black Toof Clan

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Goryak
Posts: 216

Re: Patch Notes 03/04/2026

Post#114 » Sun Apr 12, 2026 2:26 am

ReturnOfReckoning wrote: Fri Apr 03, 2026 10:28 am Live Event: Mitterfruhl

Griffon Egg Hunt

Griffon Eggs can be found in all Tier 1 through 4 maps, and Karaz-a-Karak and Karak Eight Peaks. However, be careful, for eggs in Tier 2, 3, and 4 maps can summon a dangerous Griffon Matriarch.

A suggestion for next year's egg event (whichever species it may belong to), do consider adding some worthy loot from actually killing the Griffon Matriarch's that spawn from the eggs, it's a bit underwhelming to kill them and only get a few coins/generic green gear out of it.
Why not add event eggs to their loot drop? Seems appropriate, I'd say. :?
NUMBER 1 SHR :shock: O :shock: O :shock: O :shock: O :shock:O :shock: O :shock: MIES CONSUMER!!!
RESPONSIBLY

Lukathor
Posts: 5

Re: Patch Notes 03/04/2026

Post#115 » Sun Apr 12, 2026 5:57 am

Fey wrote: Sun Apr 12, 2026 2:09 am While it is a bummer to have relatively flat gear progression, it is better for retaining new players. Ruin for tanks is a good example. It has an armor set bonus, and %7 block at least. That's a nice option to have available early.
It's interesting because for the last two years, they've been doing everything they can to drive away the old players, who are always the backbone of any game server. New players will play for a while, maybe stay, but probably not for long. It's a shame because there was potential in that server, and I wanted to play and enjoy it, which I can't seem to find now.

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Fey
Posts: 1019

Re: Patch Notes 03/04/2026

Post#116 » Sun Apr 12, 2026 7:30 am

Most of the old players who quit want the original version of the game. That's never happening.
Fley - Zealot Domoarigobbo - Shaman
Squid - Squig Squit - B.O.
Black Toof Clan

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ravezaar
Posts: 629

Re: Patch Notes 03/04/2026

Post#117 » Sun Apr 12, 2026 9:26 am

Fey wrote: Sun Apr 12, 2026 7:30 am Most of the old players who quit want the original version of the game. That's never happening.
yea sadyl it wont u are correct, iv quit several times and it just keeps getting to be a worse and worse game. But I settle for a change of Campaign now, something
GAME OVER MAN, GAME OVER
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Wdova
Posts: 801

Re: Patch Notes 03/04/2026

Post#118 » Sun Apr 12, 2026 4:17 pm

Fey wrote: Sun Apr 12, 2026 7:30 am Most of the old players who quit want the original version of the game. That's never happening.
Isn´t this one of the main reasons why we all came here?
"Quickness is the essence of the war."

Sun Tzu

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