The core assumption of the thread is that defensive sets are better than offensive ones because they give more overall value in stats. It at no point in time asserts that they are analyzing this from the perspective of a solo or smallscale player, just as a general truth. That is what is being disputed, and clarified, that this is only true for solo/duo/trio and not true for most other types of content that implies teamplay. He is right that it's a solo player thread.Sever1n wrote: Thu Apr 02, 2026 10:29 am Gersy is not right though. He sees only "right" way of playing game where you are meta slave and should be punished for any deviation from it. Meanwhile people show that even 24wh wb can be efective setup. Basicaly any TUP shitshow proves that Gersy wrong. Use your imagination, be creative, and never stuck in box others try stick you.
In case of def gear, why not? You will lose some damage but will get more time. In impacts with 5 wb where regular glass cannon warbands die, maybe such one live. Problem that people are afraid to go from 2/2/2 offset golden standarts, but it doesn't mean such ways dont exist.
Also, anything can be an effective setup when you have other warbands facetank the enemy for you, so that you can flank or shoot from safety. Some would say that's being carried, though. Far be it for me to deny people to have fun in the way that they choose, but it's best not to post misleading information, in case someone from the warband that facetanks the enemy gets convinced and weakens it as a result. It'll be less fun even for the wh-only warband, then.



