The - 25 armor/ 25 res malus to furious is bad, really really bad.
I can't see any buffs good enough to the slayer nor choppa that would justify this nerf. I could be wrong but so far this seems to be the general consensus.
Patch Notes 18/12/2025
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Re: Patch Notes 18/12/2025
Yep what I said before in this thread, that nerf is just brutal. We take so much dmg from all sources now and no buffs makes up for it. a WE that opens up on us with KD gets 25% when we lay there... fights over before it began. This could NOT have bin testedFarrul wrote: Sun Dec 21, 2025 8:29 am The - 25 armor/ 25 res malus to furious is bad, really really bad.
I can't see any buffs good enough to the slayer nor choppa that would justify this nerf. I could be wrong but so far this seems to be the general consensus.
GAME OVER MAN, GAME OVER
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Re: Patch Notes 18/12/2025
Yes my instinct when first reading the patch notes, was like wait... did i read that correct?ravezaar wrote: Sun Dec 21, 2025 9:30 amYep what I said before in this thread, that nerf is just brutal. We take so much dmg from all sources now and no buffs makes up for it. a WE that opens up on us with KD gets 25% when we lay there... fights over before it began. This could NOT have bin tested
I do feel the devs should seriously reconsider this one. It just hurts those players that like the class ( i was going test slayer myself, but wont with this in effect).
Re: Patch Notes 18/12/2025
The –25% resistance penalty while in Frenzy is frankly useless and completely unjustified.
None of the Slayer’s new abilities justify such a drawback.
Thanks to the devs for removing this aberration.
None of the Slayer’s new abilities justify such a drawback.
Thanks to the devs for removing this aberration.
Re: Patch Notes 18/12/2025
its even worse than the -25% armor/resist in yellow, there is only detaunt to drop back to green now and you will stay for like 4-5 sec in green then you go back to yellow and get debuffed for 25% again, i dont see the point of exhausting blow not exhausting all my rage it worked well before
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Re: Patch Notes 18/12/2025
5 rage / per second and one of the reasons why this is such a bad change. You stay in Furious for 10 seconds on the way to Berzerk.tsyuryu wrote: Sun Dec 21, 2025 1:28 pm its even worse than the -25% armor/resist in yellow, there is only detaunt to drop back to green now and you will stay for like 4-5 sec in green then you go back to yellow and get debuffed for 25% again, i dont see the point of exhausting blow not exhausting all my rage it worked well before
For 10 seconds out of the first 15 in every encounter Choppa/Slayer takes more damage now when we were asking for years to adjust the mechanic to be less punishing.
I created a suggestion in that forum to remove this... if you support the suggestion please comment in that thread. Thanks!
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