Patch Notes 22/10/2025

Forum rules
Before posting on this forum, be sure to read the Terms of Use
User avatar
Rubius
Developer
Posts: 459

Re: Patch Notes 22/10/2025

Post#11 » Wed Oct 22, 2025 10:49 am

leftayparxoun wrote: Wed Oct 22, 2025 9:17 am Does this imply that there has been a change in Purple Seed acquisition methods? Previously every Hero+ NPC in Gunbad could drop a purple seed (including every other boss besides Kurga). Or is this outdated info on the new portion of the wiki page?
No reduction or change to purple seed drops, the page just needs some more touch-ups! Every Hero+ can still drop them.

Ads
User avatar
Vance
Posts: 55

Re: Patch Notes 22/10/2025

Post#12 » Wed Oct 22, 2025 11:32 am

- Fixed /stuck command not functioning. [24261]

Nice. I want to propose a Dev quality of life function.
If someone uses /stuck to actually relogg, let the command also write the loc and zone of the char that was stuck in a Dev accessed log file.

That way you always know where the stucks are still happening and you can fix them easier.
Vance | Leechking
Preferred Playstyle 6vX (AAO Fights)

Guild-Group Player Verzweiflung | Despair
"We bring [Despair] :twisted:"

User avatar
Blorke
Posts: 74

Re: Patch Notes 22/10/2025

Post#13 » Wed Oct 22, 2025 12:24 pm

Very nice patch, great changes and a special thanks to restoring the guild coins reward regarding "feathers in the wind" and "heart of stone" and adding even more to it!

User avatar
leftayparxoun
Posts: 400

Re: Patch Notes 22/10/2025

Post#14 » Wed Oct 22, 2025 12:33 pm

Rubius wrote: Wed Oct 22, 2025 10:49 am
leftayparxoun wrote: Wed Oct 22, 2025 9:17 am Does this imply that there has been a change in Purple Seed acquisition methods? Previously every Hero+ NPC in Gunbad could drop a purple seed (including every other boss besides Kurga). Or is this outdated info on the new portion of the wiki page?
No reduction or change to purple seed drops, the page just needs some more touch-ups! Every Hero+ can still drop them.

Thank you for the reply.

If I may ask a couple more things:
  • - Removed Tacky and Blast Potions

    Is there any specific reason that those types of potions were removed?
    I'm not aware of any potential lag/issues caused by them and they worked normally, same as Flame Breath potions which were not removed.
    Image
Also those items were deleted from Inventories instead of just being disabled like Napalm pots. The ~15 stacks of pots in my bag were deleted overnight that way. Why was this option chosen and acted upon without notice? Especially since according to Emissary these pots are planned to be looked at in the future.

  • Secondly, did the balance team approve the reworked chapter 18 PvE Influence Jewelry rewards that were introduced in this patch?
    Image

    I am asking this because these ilvl36 rings in many cases outperform previously-BIS Jewelry and render LV rings and even Twillight's Tide rings obsolete in some cases. I imagine this issue might be solved when those items are also in turn reworked, but for now this is the situation we are at.
    Can we expect those items to stay in the present form (or should I postpone updating our guide? :D)

    In their present state they also introduce the issue of BIS equipment being potentially unavailable if an unaware player picks the wrong Influence choice. This issue has been avoided so far via the Sentinel and Bloodlord weapon Trade NPCs, but here making the wrong choice means you'd have to reroll your character to get them.
Thank you in advance
Onlymelee, Onlyhealing and more Onlys - Entropy and Chaos - Destro WB Gearing Guide


"All men make mistakes, but a good man yields when he knows his course is wrong, and repairs the evil. The only crime is pride."
The Antigone of Sophocles

Dezibagel
Posts: 12

Re: Patch Notes 22/10/2025

Post#15 » Wed Oct 22, 2025 12:57 pm

leftayparxoun wrote: Wed Oct 22, 2025 12:33 pm
  • Secondly, did the balance team approve the reworked chapter 18 PvE Influence Jewelry rewards that were introduced in this patch?
    Image

    I am asking this because these ilvl36 rings in many cases outperform previously-BIS Jewelry and render LV rings and even Twillight's Tide rings obsolete in some cases. I imagine this issue might be solved when those items are also in turn reworked, but for now this is the situation we are at.
    Can we expect those items to stay in the present form (or should I postpone updating our guide? :D)

    In their present state they also introduce the issue of BIS equipment being potentially unavailable if an unaware player picks the wrong Influence choice. This issue has been avoided so far via the Sentinel and Bloodlord weapon Trade NPCs, but here making the wrong choice means you'd have to reroll your character to get them.
Woah, what the hell. This... Seems like a pretty big oversight.
Drpetrov Denada - BG 8X
Bagelus Popping - Baby Shammy talibot
Drbold Ohpeople - Baby mara

User avatar
rady
Posts: 171

Re: Patch Notes 22/10/2025

Post#16 » Wed Oct 22, 2025 1:57 pm

Why removing tacky bombs?
No one ever complained about them.
Ris - 85rr BO
Risx - 85rr SH

Bajlk
Posts: 25

Re: Patch Notes 22/10/2025

Post#17 » Wed Oct 22, 2025 2:10 pm

ReturnOfReckoning wrote: Wed Oct 22, 2025 2:59 am Lair Rework: Phase 1

- Grimshimmer: this lair's chest piece was very over-statted, and has been nerfed by about 31 stat points. The HP regen of the chest-plate has been kept, and its vendor sell price is increased.

Why it was very over-statted?
There are lower level items with higher stats.

Tip: You should have fixed Def WE instead.

ReturnOfReckoning wrote: Wed Oct 22, 2025 2:59 am Bug Fixes
Image

Why did you not fix the RR 85 Cosmetic?
This would likely just require you to change the color code, would have been the easiest of all the fixes.

Nelly74
Posts: 108

Re: Patch Notes 22/10/2025

Post#18 » Wed Oct 22, 2025 2:18 pm

Bajlk wrote: Wed Oct 22, 2025 2:10 pm
ReturnOfReckoning wrote: Wed Oct 22, 2025 2:59 am Lair Rework: Phase 1

- Grimshimmer: this lair's chest piece was very over-statted, and has been nerfed by about 31 stat points. The HP regen of the chest-plate has been kept, and its vendor sell price is increased.

Why it was very over-statted?
There are lower level items with higher stats.

Tip: You should have fixed Def WE instead.

ReturnOfReckoning wrote: Wed Oct 22, 2025 2:59 am Bug Fixes
Image

Why did you not fix the RR 85 Cosmetic?
This would likely just require you to change the color code, would have been the easiest of all the fixes.
Whoa, definitely not — otherwise those so-called pgm def regen folks might finally realize they’re not what they think they are! 😄

Ads
User avatar
Pahakukka
Posts: 530

Re: Patch Notes 22/10/2025

Post#19 » Wed Oct 22, 2025 2:26 pm

Bajlk wrote: Wed Oct 22, 2025 2:10 pm
ReturnOfReckoning wrote: Wed Oct 22, 2025 2:59 am Lair Rework: Phase 1

- Grimshimmer: this lair's chest piece was very over-statted, and has been nerfed by about 31 stat points. The HP regen of the chest-plate has been kept, and its vendor sell price is increased.

Why it was very over-statted?
There are lower level items with higher stats.

Tip: You should have fixed Def WE instead.

ReturnOfReckoning wrote: Wed Oct 22, 2025 2:59 am Bug Fixes
Image

Why did you not fix the RR 85 Cosmetic?
This would likely just require you to change the color code, would have been the easiest of all the fixes.
There was whole debate about this here.
viewtopic.php?f=15&t=59508
Tinbitz rr8x BO
Daewuur rr8x Magus
Deawuur rr8x engineer
Superbeast rr 8x Choppa
Persearsenaali rr 8x Slayer
Bintitz rr 8x IB
+loads of rr 70 alts

-"renown pinata for small groups"

Avernus
Posts: 431

Re: Patch Notes 22/10/2025

Post#20 » Wed Oct 22, 2025 2:29 pm

ReturnOfReckoning wrote: Wed Oct 22, 2025 2:59 am - Git To Da Choppa can now pull from 25 ft (instead of 20). [24668]
Yeah, as if it wasn't obnoxious enough...

Who is online

Users browsing this forum: No registered users and 7 guests