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Patch Notes 12/09/2025

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Farrul
Posts: 670

Re: Patch Notes 12/09/2025

Post#21 » Fri Sep 12, 2025 11:30 am

SuperStar wrote: Fri Sep 12, 2025 10:13 amWhy does the already tanky kotbs need 50% dmg reduction with reduced CD
Why do you think its need 1000 absorb and 500 hp regen?

Is absolute not neccecery in a wb, its only good in party and solo roam. Looks like somebody wanna be op with soloroamer kotbs. And balanced the game to serve his goal.

Its not healty at all and we suffered this kind of situation with the wl.

Instead they balance the regen welf they made another abominations. Clap clap.

And orher class got nothing over years just nerfs.
The rvr become blob vs blob or boxrunning with/aganist regen welfs

The sc premade pug all the time even if there are preamde and pugs on both side

The solo sc 2v5

This is where we are in almost 2026
I won't comment on SnB Kotbs ( unless you mean that is OP in solo roaming? lol).

As for 2H kotb, i highly doubt it will be better than Chosen 2H in solo, but the increase of damage is well deserved since the 2H kotbs had crap dps for years!

Chosen on the other hand has been top solo tank for years alongside SM ( after SM buff patch) and should still be buffed further after this patch ( despite resist aura nerf). Why complain?

Finally devs did the right thing after literally years of forum topics about it in regards to their damage increase, so ty devs. :) Maybe the status quo and boring solo meta dominated by OP Magus/AM /Regen we can introduce new classes into the mix, this is positive and refreshing.

I hope with the upcoming dps balance patches we will see more of that.

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Endari
Posts: 144

Re: Patch Notes 12/09/2025

Post#22 » Fri Sep 12, 2025 11:36 am

Consume Strength still does not work properly. It won't reapply if the target is cursed which kinda defeats the purpose of the new buff.
Last edited by Endari on Fri Sep 12, 2025 11:40 am, edited 1 time in total.

lbcho
Posts: 4

Re: Patch Notes 12/09/2025

Post#23 » Fri Sep 12, 2025 11:40 am

Rydiak wrote: Fri Sep 12, 2025 11:16 am
lbcho wrote: Fri Sep 12, 2025 10:19 am The warrior priest and disciple of khaine Sigmar's Will / Khaine’s Force AoE heal gutted to the ground from 100ft to 20 ft of your target? It's already challenging enough having to manage your healing requiring you hit a target at melee, managing your secondary targeting (allies), and being in melee generally puts you at greater risk compared to the other healers, but now have the added layer of having to see where your target is for AoE healing, and your core AoE heal won't even hit your party most of the time now? All other healers don't have to manage this with their AoE healing and are still at 100ft from you.

Their core AoE heal is now, essentially, a single target heal and will likely be treated as such. Really unsure why this change was done.
This change was done to bring the specs closer to how they were before the recent rework. The revised Sigmar's Will / Khaine's Force now act like better versions of the old Divine Strike / Consume Essence and add back the ability to "blob heal" in ORvR, which was severely missing after the rework.
Blob healing is great, however, at the cost of their groupwide healing. Currently, the hybrid DoK and WP specs won't have a big resource spender group heal, and will struggle with group healing entirely (compared to other healers). Additionally, a typical ORvR warband will usually have 2 healers per group, meaning blob healing, while great, isn't as critical to have. Is blob healing missing? Sure. I just don't think you have to gut the core AoE healing of these specs to add the blob healing.

Why can't both benefits exist? Good AoE heals and blob healing? You will more frequently use a group heal than a blob heal. Both can exist separately. It would be perfect to have it as two separate abilities, and be able to choose when to blob heal (even if it has to be at a higher resource cost). I just don't think you have to replace their core group heal to make room for a blob heal.

-----edit-----
The blob healing is highly situational healing, whereas a group heal is a lot more practical. Being the only one that can blob heal won't matter if you're still a sub par healer. People don't want sub par heals. I'm sure when you're blob healing, the heal numbers are crazy. In any other situation, you're just a subpar healer and will be forced to swap heal specs.
Last edited by lbcho on Fri Sep 12, 2025 12:18 pm, edited 2 times in total.

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Blorke
Posts: 60

Re: Patch Notes 12/09/2025

Post#24 » Fri Sep 12, 2025 11:46 am

Its been years of having true dps classes as top earners in this game (rr, crests) and on top of that the killboards, where only players with the most kills are listed (i thought this is a team game lol). Recent changes brought being a dps to other classes, healers for example and now tanks too. Best change ever. Of course, all of the long term true dps "top players" will be pissed now because they will have to compete for something that was promised only to true dps classes by default.

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Mortgrimm
Posts: 85

Re: Patch Notes 12/09/2025

Post#25 » Fri Sep 12, 2025 12:46 pm

I also don´t get why Sigmars Will is changed to 20 feet aoe heal. It´s an only shield ability and it was good before. Now it´s taken away. Why?
You play shield WP especially in small scale. That means you try to avoid the blob. Now your strongest group heal becomes a blob supporting heal??? You could have give it to Divine Strike maybe or just don´t at all. At least i don´t need the small radius aoe heal ability i probably will never use in small scale. 20 feet radius is way to low to make sense.That leaves me with only one group heal.

If you wanna get rid of the shield WP then you can just delete this build. But please be honest and not like "oh, we change some abilities, make them useless in this build and noone will play it".
Mortgrimm - IB - guild leader of Thurisaz
Sayalena - WL - Thurisaz
Thorhammer - WP - Thurisaz

AxelF
Posts: 228

Re: Patch Notes 12/09/2025

Post#26 » Fri Sep 12, 2025 12:53 pm

Those KoBS and Chosen changes.... Honestly? They were already ridiculously over powered when compared to the other two tanks on each side - evidenced by the fact that at least one per party is mandatory in a warband. Just add up the raw number of stat points they can add to a group and compare them to the other two and it's clear why they're already mandatory.

The fact that you felt the need to compensate them for a minor nerf is in itself ridiculous - when has another class ever got a buff to balance out a necessary nerf? The fact that you've given them this ludicrously over powered mess is just madness.

It just removes any trace of credibility from the balancing team.

lbcho
Posts: 4

Re: Patch Notes 12/09/2025

Post#27 » Fri Sep 12, 2025 1:04 pm

Mortgrimm wrote: Fri Sep 12, 2025 12:46 pm I also don´t get why Sigmars Will is changed to 20 feet aoe heal. It´s an only shield ability and it was good before. Now it´s taken away. Why?
You play shield WP especially in small scale. That means you try to avoid the blob. Now your strongest group heal becomes a blob supporting heal??? You could have give it to Divine Strike maybe or just don´t at all. At least i don´t need the small radius aoe heal ability i probably will never use in small scale. 20 feet radius is way to low to make sense.That leaves me with only one group heal.

If you wanna get rid of the shield WP then you can just delete this build. But please be honest and not like "oh, we change some abilities, make them useless in this build and noone will play it".
In pursuit of finding a solution to a problem, a new problem is being created.

Also, AoE heals outside of your shield spec don't count, since they scale with willpower and your career points invested in the tree. If you're doing shield, you will be invested in strength primarily. So you're really left with no core group wide heals outside of maybe your morale abilities.

The devs should reconsider this change. Look for a different solution to the blob healing problem that doesn't nerf the healing of the shield spec. On paper, the blob healing will be nuts, but realistically will be very situationally used.

Avernus
Posts: 416

Re: Patch Notes 12/09/2025

Post#28 » Fri Sep 12, 2025 1:16 pm

Looks like no one bothered to realize that shaman has a free cd reduction now. Mark my words, you will not enjoy this new "totally balanced" stuff. Order, that is. I'm sure destro will be pleased.

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Mortgrimm
Posts: 85

Re: Patch Notes 12/09/2025

Post#29 » Fri Sep 12, 2025 1:18 pm

Avernus wrote: Fri Sep 12, 2025 1:16 pm Looks like no one bothered to realize that shaman has a free cd reduction now. Mark my words, you will not enjoy this new "totally balanced" stuff. Order, that is. I'm sure destro will be pleased.
Just wait for stealth in the next patch. Shamies are really underperforming.
Mortgrimm - IB - guild leader of Thurisaz
Sayalena - WL - Thurisaz
Thorhammer - WP - Thurisaz

salazarn
Posts: 224

Re: Patch Notes 12/09/2025

Post#30 » Fri Sep 12, 2025 1:22 pm

This game has an issue with rigid tank heal groups dominating everything and LOW DAMAGE.

TTK in group settings is v slow and doesnt need raising.

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