Heal debuff as proc something that was a stealth mostly (also chp but I think it was added later on live)noronn wrote: Thu Sep 04, 2025 9:10 am I'll add some more reasons as to why for OP:
Burst Damage & Armor
- Medium armor DPS (current meta) with the highest frontloaded single target burst in the game.
- Extremely high frontloaded AoE burst (channel + high armor penetration).
- Basically 0 setup time for burst – unlike most other classes.
Crowd Control (CC) – The Big One
- This is THE ONLY CLASS IN THE ENTIRE GAME with CC (Knockdown / Silence) off the GCD. (SH has disarm off gcd, sure. But we can all agree, that a 3 second knockdown has more impact than a disarm)
What does this mean? A frontloaded burst class can unleash its full burst instantly from second 0 of a 3s knockdown.
Every other DPS class either:
Relies on someone else’s knockdown, or
Loses ~1.5 seconds of that 3-second knockdown before even starting their burst.
This is a massive difference in practical combat – and a core reason why the class feels oppressive.
Bugs & Odd Interactions
- Known issues still in play:
- 100ft+ ranged knockdown
- Insane pull range
Player / Pet Split
- The damage/CC split between player and pet adds another layer:
- Pull counterplay: you must CC the player (pull comes from them).
- Knockdown counterplay: you must CC the pet (but LF KD immunity makes this hard – disarm is basically the only option).
Result: you will get pulled OR knocked either way. Same applies to the detaunt.
Mobility
- Pounce gives both you and your pet a burst of movement speed after landing.
This can get you out of very hairy situations and lets you play the positioning game on a completely different level compared to almost all other DPS classes.
Design Advantages
- Avoids most drawbacks other classes face while still fitting perfectly into the current medium armor meta.
- Can run all the strong tools in one spec thanks to +2.
RoR-specific Changes
- Increased channel damage.
- Added armor penetration tactic.
- Removed condition on the damage increase.(If specced mid left)
(At least there was a stealth fix for LF procs being counted properly – so no more free flanking benefit).
With it's tools it is the perfect counter to a 321 ranged setup sure. But it's a bit much for my liking...
Excellent write up


 
  If you can filter out the usual noise from the shaman players who desperately want to get Wl nerfed(  likely this OP is a bait pretending to be innocent). Then i agree WL is mostly fine, except pet is still bugged, critical bugs that the devs can't for some reason fix after half a year( like the one where the lion is stunned for the whole duration of the immunity).
  If you can filter out the usual noise from the shaman players who desperately want to get Wl nerfed(  likely this OP is a bait pretending to be innocent). Then i agree WL is mostly fine, except pet is still bugged, critical bugs that the devs can't for some reason fix after half a year( like the one where the lion is stunned for the whole duration of the immunity).






