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Where mara pull skill will be fix?!!!

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Dekata
Posts: 42

Where mara pull skill will be fix?!!!

Post#1 » Wed Sep 03, 2025 11:33 am

I'm just wondering when this piece of .... "happiness" - marader's pull skill will finally be fixed or removed from the game. It's pulling from behind the walls and other objects. There's no talk of 60 feet, it's 80 feet or higher. It's really starting to annoy. White lion doesn't even have this. All the best only for destro yeah?! :evil:

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Neznan
Posts: 108

Re: Where mara pull skill will be fix?!!!

Post#2 » Wed Sep 03, 2025 11:37 am

Dekata wrote: Wed Sep 03, 2025 11:33 am I'm just wondering when this piece of .... "happiness" - marader's pull skill will finally be fixed or removed from the game. It's pulling from behind the walls and other objects. There's no talk of 60 feet, it's 80 feet or higher. It's really starting to annoy. White lion doesn't even have this. All the best only for destro yeah?! :evil:
Ahaha, nice trolling BRO :-))))))
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Reivren27
Posts: 97

Re: Where mara pull skill will be fix?!!!

Post#3 » Wed Sep 03, 2025 11:56 am

It's time to issue a permanent ban on the forum for this kind of trolling.

sundey
Posts: 35

Re: Where mara pull skill will be fix?!!!

Post#4 » Wed Sep 03, 2025 11:59 am

Just remove both or at the very least add some serious downside/punishment/vulnerability for using them. "Your War Lion tosses its target towards you but has bad aim, causing the target to land on top of you, breaking your legs and debuffing your run speed by 95% for 1 min." / "The chaotic energy of your TE is so horrendously terrible that it binds you in place for 30s." Uncleansable, of course.

Genuinely the only abilities that often make me feel disgusted as they're virtually always used just used to pull some random person -- who otherwise might've escaped if they played well -- into a group or blob. Particularly when you see it happening to lowbies/less experienced players on their own and it's some twatty bis group with a designated pullbot. Although it happens to everyone at some point. It's similar to the old 100ft rkd on SW that was used in a similar way, with no downside and little counterplay, that was thankfully (imo) removed.

Alubert
Posts: 540

Re: Where mara pull skill will be fix?!!!

Post#5 » Wed Sep 03, 2025 1:10 pm

As I have written many times before, the scale of players using this should be reduced. Sometimes you see 3-4 mara pulls on one target. The skill itself is ok if it is not so common.
Mara/wl pull should be the last ability in ST/guardian mastery path.
The problem will solve itself because all spinning mara/wl will stop using it.
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tsyuryu
Posts: 20

Re: Where mara pull skill will be fix?!!!

Post#6 » Wed Sep 03, 2025 3:57 pm

so he was destro complaining on order, now he seem to have switch side and is complaining on destro, if every side is op everything is balance i guess ?!?

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wardfan220
Posts: 74

Re: Where mara pull skill will be fix?!!!

Post#7 » Wed Sep 03, 2025 4:25 pm

Reivren27 wrote: Wed Sep 03, 2025 11:56 am It's time to issue a permanent ban on the forum for this kind of trolling.
How is it trolling? I've had it happen. inside upper area of keep next to lord and I get pulled to the ground outside inner keep.

Last night I was under the bottom steps in keep lower floor, got pulled through both steps to the 3rd floor.

It's clearly broken.
Ninjas - RP, NinjasTank - IB
The Altdorf First Legion

Illuminati
Posts: 346

Re: Where mara pull skill will be fix?!!!

Post#8 » Wed Sep 03, 2025 4:31 pm

Maybe fix Eng / Magus pull from pulling you through floors first.

Ez fix for the pulls in general.

Pulls should give you BOTH unstoppable/unmovable and only work if you have neither of those immunities.
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wildwindblows
Posts: 478

Re: Where mara pull skill will be fix?!!!

Post#9 » Wed Sep 03, 2025 4:35 pm

All utilities were already nerfed to the ground. And damage is also nerfed. Now ppl ask nerf for pull :/

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sharpblader
Posts: 310

Re: Where mara pull skill will be fix?!!!

Post#10 » Wed Sep 03, 2025 5:04 pm

Unpopular opinion, but whenever players complain about pulls, the "It's not a solo game." rhetoric comes to mind.

One player dying doesn't matter in a warband setting.

If you're a high priority pull target, congrats, your plays have been noticed, but now its time to up your positioning and coordination game.

If you see repeated pulls through the same walls or colliders repeatedly, take videos and report it, devs will need help to reproduce and fix.

In most cases, it's probably just latency making you seem as if you went out of LoS in time. Since on the client you technically are behind a wall, it can look like you're getting pulled through it.

Is it annoying being pulled? Definitely, but will agree to nerf only if 3-4 pulls, outside of bad positioning, have lead to entire warbands wiping, so correct me if I'm wrong.

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