Recent Topics

Ads

Bring back damage to this game

Chat about everything else - ask questions, share stories, or just hang out.
User avatar
joroth
Posts: 83
Contact:

Re: Bring back damage to this game

Post#21 » Sat Jul 12, 2025 7:21 am

salazarn wrote: Thu Jul 10, 2025 7:09 pm Bring back greater crit on items and rr ranks.
Remove the nerfs to damage specs like sorc and slayer and welf and wh
Lower the healing to AoR levels
Remove the morale cap
Change back the way toughness worked to before when it wasnt so strong

Scenarios in current RoR are painful. Premades just roll over people with healer stacking. Getting a kill is too hard vs guarded teams spamming party heal.

Slapping a 24person cap on aoes might work for rvr but smallscale and scenarios just arent working right now for many I believe.

Damage is fine ,healing is too strong. Ini, armor talis are too good. My dok walking around with 10k hp -19%chance to be crit and 880wp, and 3900 armor. Unless tanks don't guard swap im not dying in a small scale scenario.

Healers hit all the will power they need at vanq and just stack Def. It's been that way for a while.
Eviljordy 80 dok
Thiccjordy 77 Witch Elf
Brokenjordy 66 white lion
Twitch.tv/eviljordy

Ads
geezereur
Posts: 669

Re: Bring back damage to this game

Post#22 » Sat Jul 12, 2025 10:19 am

Healing is out of control in this game atm.

User avatar
Nameless
Posts: 1402

Re: Bring back damage to this game

Post#23 » Sat Jul 12, 2025 1:14 pm

Instead of 2/2/2 make experiment match with 3/3 or 4/2 (no tanks setups) and you will see how the kill count and ttk will be. Healing by itself is nothing without guard, challenge, def punts and kbs from tanks
Mostly harmless

K8P & Norn - guild Orz

salazarn
Posts: 209

Re: Bring back damage to this game

Post#24 » Sat Jul 12, 2025 8:33 pm

Nameless wrote: Sat Jul 12, 2025 1:14 pm Instead of 2/2/2 make experiment match with 3/3 or 4/2 (no tanks setups) and you will see how the kill count and ttk will be. Healing by itself is nothing without guard, challenge, def punts and kbs from tanks
Yes the system synergises in scs to make things too defensive. But a solo healer fully kitted out will probably tank a dps and a tank forever unless u got a second heal debuff.

User avatar
Martok
Posts: 2106
Contact:

Re: Bring back damage to this game

Post#25 » Sun Jul 13, 2025 4:21 am

salazarn wrote: Thu Jul 10, 2025 7:09 pmBring back greater crit on items and rr ranks.

Not quite what you probably had in mind, however under the category of "items' cannons, particularly those used to defend a keep, should have their damaged buffed again. As it is, you might as well just used harsh language.
Welcome to Warhammer, No Fun Allowed!!

User avatar
Ysaran
Posts: 1331

Re: Bring back damage to this game

Post#26 » Sun Jul 13, 2025 7:10 am

I strongly suspect that the ppl advocating for a DPS buff/heal nerf have not (ever) played healer.
Zputadenti

User avatar
Jeliel80
Posts: 135

Re: Bring back damage to this game

Post#27 » Sun Jul 13, 2025 8:29 am

At the moment (and for quite a while), DPS in RoR is at the highest has ever been.
http://www.seventhlegion.net/
Jeliel - RP 87
Jelyel - DoK 86
Jel - WP 85
Jelielino - Shaman 85
Jelie - Zealot 83
Jelielina - AM 83

Alubert
Posts: 510

Re: Bring back damage to this game

Post#28 » Sun Jul 13, 2025 8:46 am

Martok wrote: Sun Jul 13, 2025 4:21 am
salazarn wrote: Thu Jul 10, 2025 7:09 pmBring back greater crit on items and rr ranks.

Not quite what you probably had in mind, however under the category of "items' cannons, particularly those used to defend a keep, should have their damaged buffed again. As it is, you might as well just used harsh language.
With that, I agree. For some reason unknown to me, the devs are limiting access to crits. We don't even have talismans for shoulder pads (also power in gloves). The more options the better.
There are also very limited crit chance/crit dmg set bonuses or none at all e.g. Choppa/sl meaningless 7 debuff bonus instead of 9% crit chance + 12% crit dmg.
Dmg and burst should depend precisely on crit and not primitive armor pene stacking.
Hurub Chopa 80+ / Wybrany Chosen 80+ / Mroczniak BG 60+ / Alubercik BO 50+ / Doczek DoK 80+ / Hurubek Zeal 80+ /
Misio Shaman 80+ / Maxra Mara 60+ / Alubertus RP 70+ / Alubert KTB 80+ / Mnich WP 60+ / Kregi SL 60+ / Uposledzonyjez IB 40+

Ads
User avatar
normanis
Posts: 1461
Contact:

Re: Bring back damage to this game

Post#29 » Sun Jul 13, 2025 8:50 am

heal debuff from chosens and kobs should be bigger (also 50% from zeal/rp tactics)
no need increase crits or damage
"give wh and witch propper aoe like evrywone has it!"

Sulorie
Posts: 7461

Re: Bring back damage to this game

Post#30 » Sun Jul 13, 2025 10:09 am

normanis wrote: Sun Jul 13, 2025 8:50 am heal debuff from chosens and kobs should be bigger (also 50% from zeal/rp tactics)
no need increase crits or damage
Nah, a passively applied heal debuff, which can't be removed (unless removing the tank), with auras should never be higher than 25%.
Dying is no option.

Who is online

Users browsing this forum: Ahrefs [Bot] and 19 guests