Rune of Battle is the new ID - who needs Slayers?

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Brew
Posts: 104

Re: Rune of Battle is the new ID - who needs Slayers?

Post#51 » Thu Apr 03, 2025 11:56 am

normanis wrote: Thu Apr 03, 2025 9:13 am
Brew wrote: Thu Apr 03, 2025 3:47 am
altgrimreaper wrote: Thu Apr 03, 2025 1:33 am TUP is proud they are exploiting a bug to ruin the game. A stealthed WH with like 20 stacks of it wiped a warband plus in KV tonight. Should be some punishment for these players...potentially entire guild.

It's not just one instance...just one I was firsthand involved in. No RvR for me and a lot of people until this is fixed. Why should we?
Please explain the bug with RoB, then explain how we exploited it. The devs couldnt figure it out yet you could?
i understend corectly? your guild is exploiting/works as intend abilities/bugs. to trigger gms/devs teams to finde out how u done it? isnt its a bit offensive towards gms/dev team???
No you explain the bug/exploit. Understand the question?
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Alubert
Posts: 506

Re: Rune of Battle is the new ID - who needs Slayers?

Post#52 » Thu Apr 03, 2025 12:17 pm

All problems in our beloved game are caused by aoe abilities (only mara pull is ST and should be nerfed too).
Let someone finally think and make the game reward ST which requires thinking and let the aoe potency be reduced.
In an aoe environment you don't take a series of actions to make one kill just mindlessly group aoe bombs in one place.
I'll say it again, every skill/proc in the game that hits more than one person should be reduced drastically.
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georgehabadasher
Posts: 275

Re: Rune of Battle is the new ID - who needs Slayers?

Post#53 » Thu Apr 03, 2025 1:14 pm

Alubert wrote: Thu Apr 03, 2025 12:17 pm All problems in our beloved game are caused by aoe abilities (only mara pull is ST and should be nerfed too).
Let someone finally think and make the game reward ST which requires thinking and let the aoe potency be reduced.
In an aoe environment you don't take a series of actions to make one kill just mindlessly group aoe bombs in one place.
I'll say it again, every skill/proc in the game that hits more than one person should be reduced drastically.
Great point, bring skill back into RoR!

Gegga
Posts: 122

Re: Rune of Battle is the new ID - who needs Slayers?

Post#54 » Thu Apr 03, 2025 1:21 pm

Alubert wrote: Thu Apr 03, 2025 12:17 pm All problems in our beloved game are caused by aoe abilities (only mara pull is ST and should be nerfed too).
Let someone finally think and make the game reward ST which requires thinking and let the aoe potency be reduced.
In an aoe environment you don't take a series of actions to make one kill just mindlessly group aoe bombs in one place.
I'll say it again, every skill/proc in the game that hits more than one person should be reduced drastically.
I absolutely agree, and I love seeing big AOE numbers, my rune of battle critting for 1k is fantastic, but overall AOE damage could be nerfed by 50% and the game would be in a better state
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Fenris78
Posts: 866

Re: Rune of Battle is the new ID - who needs Slayers?

Post#55 » Thu Apr 03, 2025 5:03 pm

one instance (use better one) per player and casting disable stealth (as it was before rework) should fix the issue.

Stop crying for exploit when people is only trying new strategies (even if unintended use). Destro was previously happy stacking dozen of choppas and obliterating everyone, and it was the same mess.

Guess every side got a turn with OP stacking abilities. Let devs fix unintended uses and chill out.

Tha being said, as I can judge by constant destro overpop, maybe it's now a bit more fun to play Order ?
Enjoy Runie OPness while you still can... it wont last long. :p

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normanis
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Re: Rune of Battle is the new ID - who needs Slayers?

Post#56 » Fri Apr 04, 2025 9:27 am

Brew wrote: Thu Apr 03, 2025 11:56 am
normanis wrote: Thu Apr 03, 2025 9:13 am
Brew wrote: Thu Apr 03, 2025 3:47 am

Please explain the bug with RoB, then explain how we exploited it. The devs couldnt figure it out yet you could?
i understend corectly? your guild is exploiting/works as intend abilities/bugs. to trigger gms/devs teams to finde out how u done it? isnt its a bit offensive towards gms/dev team???
No you explain the bug/exploit. Understand the question?
so now it is called explaining? ;)
and bugtracker is for???
"give wh and witch propper aoe like evrywone has it!"

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Hecksa
Posts: 41

Re: Rune of Battle is the new ID - who needs Slayers?

Post#57 » Fri Apr 04, 2025 10:03 am

normanis wrote: Fri Apr 04, 2025 9:27 am so now it is called explaining? ;)
and bugtracker is for???
They are asking you to tell them what the bug *is*. They're saying that the way RoB was used matches the text of the ability and appears to be working as intended. So, what is the bug?

Just because something isn't fun or is overpowered doesn't mean there's a bug. It might be bad design, it might need fixing, but that doesn't mean it's a bug, and it doesn't mean anyone is exploiting anything.

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normanis
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Re: Rune of Battle is the new ID - who needs Slayers?

Post#58 » Fri Apr 04, 2025 11:41 am

Hecksa wrote: Fri Apr 04, 2025 10:03 am
normanis wrote: Fri Apr 04, 2025 9:27 am so now it is called explaining? ;)
and bugtracker is for???
They are asking you to tell them what the bug *is*. They're saying that the way RoB was used matches the text of the ability and appears to be working as intended. So, what is the bug?

Just because something isn't fun or is overpowered doesn't mean there's a bug. It might be bad design, it might need fixing, but that doesn't mean it's a bug, and it doesn't mean anyone is exploiting anything.
so why than nerfed rampage?
p.s he deleted byt i will put - Please explain the bug with RoB, then explain how we exploited it. The devs couldnt figure it out YET, you could?
all conversation is about they looking for'' work as intend'' and whant gm/dev team need figure out how they doin it. like they specialy testing if dev/gm team will figure out. ( maby he misswrite in that sentence byt underline its mean they feel smarter than gm/dev team)
"give wh and witch propper aoe like evrywone has it!"

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Minisynn
Posts: 214

Re: Rune of Battle is the new ID - who needs Slayers?

Post#59 » Fri Apr 04, 2025 12:09 pm

Hecksa wrote: Fri Apr 04, 2025 10:03 am
normanis wrote: Fri Apr 04, 2025 9:27 am so now it is called explaining? ;)
and bugtracker is for???
They are asking you to tell them what the bug *is*. They're saying that the way RoB was used matches the text of the ability and appears to be working as intended. So, what is the bug?

Just because something isn't fun or is overpowered doesn't mean there's a bug. It might be bad design, it might need fixing, but that doesn't mean it's a bug, and it doesn't mean anyone is exploiting anything.
This is exactly the point we've been trying to make on the forums for the last 3 days in responding to these threads, so thank you.

Unfortunately, you'd have a better time communicating that fact to a slab of concrete than aul Norm here, or the greater RoR playerbase in general - but I digress, I'm about to try explaining something to it again too
normanis wrote: Fri Apr 04, 2025 11:41 am all conversation is about they looking for'' work as intend'' and whant gm/dev team need figure out how they doin it. like they specialy testing if dev/gm team will figure out. ( maby he misswrite in that sentence byt underline its mean they feel smarter than gm/dev team)
Norm, when Brew said "the devs figured it out", he wasn't referring to some mystical secret or exploit, because there is none - it's quite simply just using the ability in its intended manner, except with a lot of them.

"The devs figured out" means that the devs literally blocked the ability from the live ability tables to test if there was any bug or exploit, realised that it was working the way it's supposed to, and re-enabled it 30 minutes later as a result

I know I just wasted another minute and a half of my life by typing this out since it's going to fall on deaf ears, but I love a lost cause apparently. I also know that this was one of the most condescending comments I've ever written, but this playerbase is so unfathomably dumb that it's really hard not to be
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normanis
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Re: Rune of Battle is the new ID - who needs Slayers?

Post#60 » Fri Apr 04, 2025 1:04 pm

Minisynn wrote: Fri Apr 04, 2025 12:09 pm
Hecksa wrote: Fri Apr 04, 2025 10:03 am
normanis wrote: Fri Apr 04, 2025 9:27 am so now it is called explaining? ;)
and bugtracker is for???
They are asking you to tell them what the bug *is*. They're saying that the way RoB was used matches the text of the ability and appears to be working as intended. So, what is the bug?

Just because something isn't fun or is overpowered doesn't mean there's a bug. It might be bad design, it might need fixing, but that doesn't mean it's a bug, and it doesn't mean anyone is exploiting anything.
This is exactly the point we've been trying to make on the forums for the last 3 days in responding to these threads, so thank you.

Unfortunately, you'd have a better time communicating that fact to a slab of concrete than aul Norm here, or the greater RoR playerbase in general - but I digress, I'm about to try explaining something to it again too
normanis wrote: Fri Apr 04, 2025 11:41 am all conversation is about they looking for'' work as intend'' and whant gm/dev team need figure out how they doin it. like they specialy testing if dev/gm team will figure out. ( maby he misswrite in that sentence byt underline its mean they feel smarter than gm/dev team)
Norm, when Brew said "the devs figured it out", he wasn't referring to some mystical secret or exploit, because there is none - it's quite simply just using the ability in its intended manner, except with a lot of them.

"The devs figured out" means that the devs literally blocked the ability from the live ability tables to test if there was any bug or exploit, realised that it was working the way it's supposed to, and re-enabled it 30 minutes later as a result

I know I just wasted another minute and a half of my life by typing this out since it's going to fall on deaf ears, but I love a lost cause apparently. I also know that this was one of the most condescending comments I've ever written, but this playerbase is so unfathomably dumb that it's really hard not to be
mhm ;) , like ppl believe to what u just said.
after wall of trashing athers , (even in your last comment) in all posts.
its hard to write down its test to find ''work as intend'' abilitie, so ppl pass by all posts about battle of rune on stealth wh. we have low poplation in test server so gm/dev team decided test it here.
byt no, tup/day/night need **** on athers to increase trashtalking/abuse/nameshaming.
p.s sad if balance team has such ppl as tup. ( all good players left game or balance team?)
Last edited by normanis on Fri Apr 04, 2025 1:29 pm, edited 1 time in total.
"give wh and witch propper aoe like evrywone has it!"

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