Recent Topics

Ads

[PTS] Patch Notes 29/04/2024

Discuss the development of the server, emulator, and related services.
Get the latest updates on new features and upcoming changes to Return of Reckoning.
Forum rules
Before posting on this forum, be sure to read the Terms of Service, Privacy Policy and Code of Conduct
User avatar
Absinth
Posts: 214

Re: PTS Patch Notes 29/04/2024

Post#21 » Tue Apr 30, 2024 4:56 am

If WP can get their tactic proc of any ability then why the hell sdok is still bound to the path of torture, cmon just mirror it.
Shinee DOK | 40/82
YellowGuard BG | 40/62
NuclearBombs SORC | 40/40

Self-proclaimed PVE and Fashionhammer expert

Ads
fatelvis
Posts: 64

Re: PTS Patch Notes 29/04/2024

Post#22 » Tue Apr 30, 2024 7:53 am

Funny, I thought about how engi/magus aoe dots should have a bigger radius (like the 25% of the radius tactic from engi already included) as it doesnt feel that impactful on big scale fights.
Guess someone felt differently. :D
Decreasing lightning rod, ap tick and keg range seems pretty whack. Those hardly hit anyone not hugging you the moment you place them/the turret anyway.
And do the changes mean witchbrew now can be weakened by toughness but crit as well?
Last edited by fatelvis on Tue Apr 30, 2024 11:59 am, edited 1 time in total.

User avatar
zumos2
Posts: 441

Re: PTS Patch Notes 29/04/2024

Post#23 » Tue Apr 30, 2024 7:55 am

Evilspinnre wrote: Mon Apr 29, 2024 10:45 pm Some really positive changes on the current patch notes. AoE and Proc changes look excellent, as do most of the class balance changes.

Some feedback:
Sorcerer - Ice Spikes from 20 to 30 ft.
Sorcerer - Infernal Wave from 20 to 30 ft.
Bright Wizard - Flame Breath from 25 to 30 ft. Additionally, the Cone Angle increased from 120 to 180 degrees.

I think every sorc would rather have the cone angle change as both skills are almost useless in anything but a funnel at the moment, and there is already a tactic to increase the range of both. Or put the cone increase on the tactic?
Similarly, I believe Mara interrupt would be far better off having a wider cone but shorter range. Especially as Order has 3 AoE interrupts (SM, Engi, WL), and Destro has 2 (Magus, Mara). Potentially add a 3rd one for destro if the mara one isn't adjusted?
Ice Spikes and Infernal Wave already have 180 degrees cone angle.
Zumos - Member of Red Guard

Current Guilds: The Unlikely Plan - Deep and Dry - Dark Omen

User avatar
zumos2
Posts: 441

Re: PTS Patch Notes 29/04/2024

Post#24 » Tue Apr 30, 2024 7:58 am

Zxul wrote: Mon Apr 29, 2024 9:39 pm To clarify- do the procs which now get extra dmg from DB will also be mitigated by toughness?
Yes.
Zumos - Member of Red Guard

Current Guilds: The Unlikely Plan - Deep and Dry - Dark Omen

Zxul
Posts: 1890

Re: PTS Patch Notes 29/04/2024

Post#25 » Tue Apr 30, 2024 8:00 am

zumos2 wrote: Tue Apr 30, 2024 7:58 am
Zxul wrote: Mon Apr 29, 2024 9:39 pm To clarify- do the procs which now get extra dmg from DB will also be mitigated by toughness?
Yes.
So def Witchbrew WE just got nerfed into ground. + Need to see other changes.
"Can we play with him, master? He seems so unhappy. Let us help him smile. Please? Or at least let us carve one on his face when he stops screaming."

— Azeila, Alluress of Slaanesh

User avatar
Omegus
Posts: 1530

Re: PTS Patch Notes 29/04/2024

Post#26 » Tue Apr 30, 2024 9:04 am

Regarding Feeding in Pain: typically tactics that provide a buff based on your health going down get ignored completely as they have "anti-synergy" with healers. Healers, absorb shields, etc, will all be doing their job and keeping your health high, preventing that tactic from doing anything.

Another example is the crit damage tactic that did more damage based on how low your health was. Got ignored completely on live and on RoR the Mara one ended up being changed to just a static bonus to get people to use it.
Zomega
Gone as of autumn 2024.

User avatar
Mortgrimm
Posts: 83

Re: PTS Patch Notes 29/04/2024

Post#27 » Tue Apr 30, 2024 9:30 am

Are there any plans to fix the "speed training" tactic and all the lions bugs for White Lion?
At least the IB got some attention. Thanks.
Mortgrimm - IB - guild leader of Thurisaz
Sayalena - WL - Thurisaz
Thorhammer - WP - Thurisaz

siglade
Posts: 115

Re: PTS Patch Notes 29/04/2024

Post#28 » Tue Apr 30, 2024 9:44 am

Omegus wrote: Tue Apr 30, 2024 9:04 am Another example is the crit damage tactic that did more damage based on how low your health was. Got ignored completely on live and on RoR the Mara one ended up being changed to just a static bonus to get people to use it.
Mara crit damage tactic was changed on live, when mara got a rework (around sov gear rework)
bachata, excommunicate abuser

Ads
User avatar
Omegus
Posts: 1530

Re: PTS Patch Notes 29/04/2024

Post#29 » Tue Apr 30, 2024 10:23 am

siglade wrote: Tue Apr 30, 2024 9:44 am
Omegus wrote: Tue Apr 30, 2024 9:04 am Another example is the crit damage tactic that did more damage based on how low your health was. Got ignored completely on live and on RoR the Mara one ended up being changed to just a static bonus to get people to use it.
Mara crit damage tactic was changed on live, when mara got a rework (around sov gear rework)
Oh crap, didn't realise it actually happened on live. The years blur into one...

Either way, it was mostly ignored due to the requirement of a relatively tanky class needing to be low health in order to gain any benefit from it.
Zomega
Gone as of autumn 2024.

User avatar
Stimpz
Posts: 99

Re: PTS Patch Notes 29/04/2024

Post#30 » Tue Apr 30, 2024 10:25 am

Balance Changes

- Oppression - Now additionally reduces damage taken of group members within 100 ft by 15% for 5 seconds.

It would be really, really nice to be able to use this skill with a 2H weapon again.
Overall, these are very great buffs, but 2H will fall even more behind now. 2H Chosen lacks something nice for WB play like Kotbs has. I mean, there was no good reason to have a 2H Chosen in your WB before, but now you hinder your team far more.

I always wished that Corruptive Power (reduced chance to be krt hit for your grp 10% for 5 sec) would be something else, and the effect would be on Rending Blade (13 point ability with undefendable aoe but nothing else), so you have a good reason to bring a 2H Chosen to your party.
Also, it would provide such a nice synergy!
I mean, it only procs if you land a critical hit, but as a Tank, you normally don't have that much crt chance. You skill Oppressing Blows (15% more crt with 2H) and use Rending Blade to trigger a buff for your group. It would be like a poem!
Last edited by Stimpz on Tue Apr 30, 2024 11:32 am, edited 3 times in total.

Who is online

Users browsing this forum: Soulq87 and 1 guest